Difference between revisions of "The Bitmap is the Terrain"

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m (Patojonas moved page The Bitmat is the Terrain to The Bitmap is the Terrain: typo)
m (class specific)
 
Line 18: Line 18:
 
|image3=!
 
|image3=!
 
|result3=Combat!
 
|result3=Combat!
|desc3=One of the following: [[Fan]], [[Motherboard]], [[Mouse]], [[Processor]]<br>
+
|desc3=According to your class, one of the following: [[Fan]], [[Motherboard]], [[Mouse]], [[Processor]]<br>
  
 
|option4=Explore the valley
 
|option4=Explore the valley

Latest revision as of 10:16, 24 February 2015

Dotbmp.gif

You climb a heap of data, getting a decent view of the surrounding terrain. Without the computer's agents hassling you every ten seconds, you're able to figure out where you are on the bitmap.

The giant beam of light up ahead is unlabeled, but there are arrows to the Segmentation Fault, the Hardware Jungle, and the Valley of the Ancients.

Options:

  • Go towards the light
  • Spelunk the Segmentation Fault
  • Visit the Hardware Jungle
  • Explore the valley


Off the edge of the bitmap


Results

If you chose Go towards the light:

LordofCyberspace.gif

Combat!
You are fighting a V.I.L.L.A.I.N. alpha


If you chose Spelunk the Segmentation Fault:

Cash-box.gif

Non-combat!
Leads to the #000000 Gold non-combat.


If you chose Visit the Hardware Jungle:

Combat!
According to your class, one of the following: Fan, Motherboard, Mouse, Processor


If you chose Explore the valley:

Liguardianstatue.gif

Easter Egg Island
You sneak your way into the valley of the ancients, avoiding the massive guardian statues.

In one of the valleys, you find some ruins and in those ruins, you find an ancient tube filled with nothing.

You got an item: ancient vacuum tube Vacuumtube.gif

Location(s)


Notes

  • Player needs to have an ancient bitmap in their inventory to trigger this noncombat.