Stat gaining
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Revision as of 01:53, 5 February 2009 by Muhandes (talk | contribs) (added HP and PP to the same page)
This page contains some non specific data which NEEDS SPADING: Gain from level up not spaded |
This guide is about gaining permanent stats, HP and PP.
For list of methods to gain temporary boosts see Strength modifiers, Intellect modifiers, Reflex modifiers | HP modifiers | PP modifiers
Stats
The major way of gaining stats is leveling up.
Class | Strength | Intellect | Reflexes |
---|---|---|---|
Elemental | 3-4? | 5-8? | 5-7? |
Gadgeteer | 2-8? | 1-5? | 6-8? |
Naturalist | 6-11? | 1-5? | 2-5? |
Psion | 2-6? | 6-8? | 3-5? |
Items that give permanent stats:
- gray sand : 5 to either strength, intellect or reflexes when used. One time only.
- Virtual Reality helmet : Occasionally gain 1 to strength, intellect or reflexes when equipped.
Adventures that give permanent stats:
- Not to Choose Is Not a Choice : 5 to either strength, intellect or reflexes. Can be encountered a total of four times.
- A Funny Room : 5 reflexes if you pass the test. One time only.
- The Second Funny Room : 5 intellect if you pass the test. One time only.
- The Third Funny Room : 5 strength if you pass the test. One time only.
HP
The major way of gaining HP is leveling up. Each time you level up you gain X HP.
Adventures that give permanent HP:
- Crime Never Sleeps ... or Does It? : 1 HP if you choose Just keep walking.
PP
The only way of gaining PP is leveling up. Each time you level up you gain X PP.