C.H.I.P.S. (Casino Heroes Investigate Purported Scandal)
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Walkthrough
1. Visiting the Twilight Police Department after reaching level 5 will initiate this quest with the following text:
"You ready for something a little more serious?" Rand asks.
"Sure, what's going on?"
"We've gotten a couple of anonymous tips that something's going on at the Golden Wooden Nickel casino. Nothing particularly solid, but it sounds like the mafia may have some operations there. Money laundering, something like that. Probably something in the back of the house, where it's discreet. We don't have enough to go on, but if you could sneak back there you might be able to find something."
You nod and say you'll see what you can do.
You will then find the following message in your Journal:
Rand has asked you to check out the seedy casinos. He thinks the mafia may be using the back of the house to launder money. First you've got to find the back of the house.
2. Patrol at the Golden Wooden Nickel Casino until you find Back Door. The following message is updated in your Journal:
Rand has asked you to check out the seedy casinos. He thinks the mafia may be using the back of the house to launder money. You've found the back of the house, but now you need a swipe card so you can break in.
If you don't have an electronic computer or a positronic computer installed in your Computer Lab this line will also be added:
(Note to self: A computer might end up being necessary here. If you don't have a computer yet, the electronics store might have some useful instructions. Wait, why am I writing in the third person?)
3. Get a computer installed in your Computer Lab. This removes the second line mentioned above from your log.
4. Patrol at the Golden Wooden Nickel Casino which is now in the Golden Wooden Nickel Casino Grounds, until a VIP guests drops a ripped swipe card. Decrypt the swipe card with Vlad's Decryptonomicon software for 45 minutes on an electronic computer, or 30 minutes with a positronic computer. This updates the message in your Journal to:
Rand has asked you to check out the seedy casinos. He thinks the mafia may be using the back of the house to launder money. You've found the back of the house, but it doesn't look like you're going to get a swipe card intact. Looks like you're going to need a computer to analyze the card data and make your own fake ID. You've got a little info, but you're going to need a lot more.
5. Decrypting a second card updates the message in your Journal to:
Rand has asked you to check out the seedy casinos. He thinks the mafia may be using the back of the house to launder money. You've found the back of the house, but it doesn't look like you're going to get a swipe card intact. Looks like you're going to need a computer to analyze the card data and make your own fake ID. You've got some info, but you're going to need more.
6. Decrypting a third card updates the message in your Journal to:
Rand has asked you to check out the seedy casinos. He thinks the mafia may be using the back of the house to launder money. You've found the back of the house, but it doesn't look like you're going to get a swipe card intact. Looks like you're going to need a computer to analyze the card data and make your own fake ID. You've got some info, but you're going to need a little more.
7. Decrypting a fourth and final card yields a fake swipe card. The following message will be updated in your Journal:
You've got the swipe card. You know where the back door of the casino is. What are you waiting for?
8. Patrol the Back of the House until you find Suspicious Figure. The following message will be updated in your Journal:
You've found a suspicious door deep in the back of the house, and you suspect it's a mafia storeroom. Unfortunately, it's locked. What, again?
9. Patrol the Back of the House until you defeat a blotto sotto capo:
You fish around in the sotto capo's pockets and find something else that might be useful--a key!
You got an item: capo key
This unlocks a new area: the Mafia Storeroom.
11. Go to the Storeroom and fight the boss: Counsel Harry.
12. After this, the Journal will read:
You've broken into the mafia store room, beaten the boss, and called in the police to confiscate the dirty, dirty money. Looks like that's a wrap. Might as well fill Rand in on the details.
13. Visit the police department and read all the long text you'll see there. Click on the continue link. The Journal will then read:
Well, you've shut down a mafia money-laundering operation. That's good! You kind of made a mess of the casino where the mafia was used. That's bad. The police think you did something pretty heroic. That's good! But the owner of the casino, Michael Ace, is furious with you, and you may have made an enemy for life. (That's bad.)
Mission Complete!
Rewards
Notes
It is possible for steps 11 and 12 to be switched; that is, you may defeat a sotto capo and find a key in his pockets before you find the door.