Training Room
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Training Room
"You are in an enormous vaulted space that appears considerably larger on the inside than it appears from the outside. A strange, mystical, timeless aura fills the place, as if you're not quite in the normal world. The air is scented with a blend of incense and sweaty socks. Scattered around the room are heroes engaged in a variety of activities, ranging from meditation to hand-to-hand combat.
If you have not yet reached enough experience to gain a level:
"You are currently level X.
You still need Y XP to go to the next level"
If you have enough experience to gain a level:
If you have already reached the 25th level:
"Your instructor smiles and shakes her head. She says, "You have learned as much as you can from this place. I cannot teach you any more."
Training twice without leaving the Heroes' Guild screen will give you the Delayed Gratification Merit Badge.
When you gain a level
Your instructor straps you into a weird headset and pops in a couple of chips. Your eyelids flicker for a moment, and you pass out. When you come to, both the instructor and the headset are gone, but your head is filled with new knowledge. Whoah.
or
Your instructor pulls out a small crystal and a tiny silver hammer. She places the crystal against your forehead. You hear her whisper something that sounds like "Third eye" and then she taps the crystal with the hammer. Ringing tones fill your head, resolving into a new mystical understanding of the world.
or
You trainer sends you to a sensory deprivation tank. You spend most of the hour in an out-of-body experience as a cat playing with a ball of string, but in the last five minutes you quit wasting time and actually tap into something educational.
or
Your trainer takes you to an arena where you spar for the better part of an hour. By the end you're pretty beaten up, but you feel like you've learned quite a bit.
You gain a level!
You gain x hit points. You gain x power points.
Your strength increases by x points.
Your intellect increases by x points.
Your reflexes increase by x points.
You acquire a new skill:
Skill Name
or
There is not currently an available skill at this level (but there will be someday!).
You get an adrenaline rush!
Bedtime +60 minutes.
EXP/Chips needed for next level
02: 100/200
03: 400/500
04: 1000/1000
05: 2200/2000
06: 4200/2500
07: 7200/3000
08: 11400/3500
09: 17000/4000
10: 24000/4500
11: 33000/5000
12: 44000/5000
13: 56000/5000
14: 69000/5000
15: 83000/5000
16: 99000/5000
17: 115000/5000
18: 132000/5000
19: 150000/5000
20: 169000/5000
21: 189000/5000
22: 210000/5000
23: 232000/5000
24: 255000/5000
25: 279000/5000