Difference between revisions of "Full-body Suits Summary Table"
From Twilight Heroes Wiki
m (Added the pseudo-chitin armor.) |
(capitalization, removed law suit, added missing ones.) |
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! '''Item''' !! '''Power''' !! '''Level Required''' !! '''Autosell Value''' !! class="unsortable"|'''Notes''' | ! '''Item''' !! '''Power''' !! '''Level Required''' !! '''Autosell Value''' !! class="unsortable"|'''Notes''' | ||
|- | |- | ||
− | | [[ | + | | [[black jumpsuit]] || 60 || 4 || 300 || Approved for use in the PvP arena.<br>+3 PvP starting points<br>+3 PvP offense<br>+3 PvP defense |
|- | |- | ||
− | | [[ | + | | [[camoflage dungarees]] || 80 || 7 || 120 || |
|- | |- | ||
− | | [[ | + | | [[denim overalls]] || 10 || 1 || 10 || +10% to initative |
|- | |- | ||
− | | [[ | + | | [[digital robes]] || 35 || 1 || 25 || +8 to Maximum PP |
|- | |- | ||
− | | [[ | + | | [[dyed pajamas]] || 5 || 1 || 1 || |
|- | |- | ||
− | | [[ | + | | [[lab suit]] || 110 || 10 || 175 || +10% psychic damage resistance |
|- | |- | ||
− | | [[ | + | | [[orange jumpsuit]] || 50 || 3 || 200 || Approved for use in the PvP arena.<br>+2 PvP starting points<br>+2 PvP offense<br>+2 PvP defense |
|- | |- | ||
− | | [[ | + | | [[polyester suit]] || 50 || 4 || 50 || -10% Fire Resistance |
+ | |- | ||
+ | | [[pseudo-chitin armor]] || 90 || 8 || 50 || +5% acid damage resistance<br>+5 damage absorption<br>Attacker takes 3 damage | ||
+ | |- | ||
+ | | [[smart suit]] || 130 || 12 || 260 || +10% Strength<br>+10% Reflexes<br>+20% resist fire, ice, electrical, and acid damage | ||
+ | |- | ||
+ | | [[suspicious trench coat]] || 92 || 9 || 161 || +4 psychic damage | ||
|- | |- | ||
| [[VHF-1 Exosuit]] || 90 || 0 || 0 || +15 Strength<br />+20 defense<br />-10 seconds to the duration of each turn | | [[VHF-1 Exosuit]] || 90 || 0 || 0 || +15 Strength<br />+20 defense<br />-10 seconds to the duration of each turn | ||
+ | |- | ||
+ | | [[white jumpsuit]] || 40 || 2 || 100 || Approved for use in the PvP arena.<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense | ||
|- | |- | ||
|} | |} |
Revision as of 03:51, 18 January 2009
Item | Power | Level Required | Autosell Value | Notes |
---|---|---|---|---|
black jumpsuit | 60 | 4 | 300 | Approved for use in the PvP arena. +3 PvP starting points +3 PvP offense +3 PvP defense |
camoflage dungarees | 80 | 7 | 120 | |
denim overalls | 10 | 1 | 10 | +10% to initative |
digital robes | 35 | 1 | 25 | +8 to Maximum PP |
dyed pajamas | 5 | 1 | 1 | |
lab suit | 110 | 10 | 175 | +10% psychic damage resistance |
orange jumpsuit | 50 | 3 | 200 | Approved for use in the PvP arena. +2 PvP starting points +2 PvP offense +2 PvP defense |
polyester suit | 50 | 4 | 50 | -10% Fire Resistance |
pseudo-chitin armor | 90 | 8 | 50 | +5% acid damage resistance +5 damage absorption Attacker takes 3 damage |
smart suit | 130 | 12 | 260 | +10% Strength +10% Reflexes +20% resist fire, ice, electrical, and acid damage |
suspicious trench coat | 92 | 9 | 161 | +4 psychic damage |
VHF-1 Exosuit | 90 | 0 | 0 | +15 Strength +20 defense -10 seconds to the duration of each turn |
white jumpsuit | 40 | 2 | 100 | Approved for use in the PvP arena. +1 PvP starting points +1 PvP offense +1 PvP defense |
Equipment Summary Tables |
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Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans |
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