Full-body Suits Summary Table: Difference between revisions
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Creepy Old House items |
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| [[camoflage dungarees]] || 80 || 7 || 120 || | | [[camoflage dungarees]] || 80 || 7 || 120 || | ||
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| [[denim overalls]] || 10 || | | [[denim overalls]] || 10 || NA || 10 || +10% to initative | ||
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| [[digital robes]] || 35 || | | [[digital robes]] || 35 || NA || 25 || +8 to Maximum PP | ||
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| [[dyed pajamas]] || 5 || | | [[dyed pajamas]] || 5 || NA || NA || | ||
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| [[foxy caped suit]] || 80 || NA || NA || Grants wearer the ability for super jumps<br>+5% Reflexes<br>+10% to hit<br>-10 seconds to the duration of each turn<br>Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero. | | [[foxy caped suit]] || 80 || NA || NA || Grants wearer the ability for super jumps<br>+5% Reflexes<br>+10% to hit<br>-10 seconds to the duration of each turn<br>Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero. | ||
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| [[pseudo-chitin armor]] || 90 || 8 || 50 || +5% acid damage resistance<br>+5 damage absorption<br>Attacker takes 3 damage | | [[pseudo-chitin armor]] || 90 || 8 || 50 || +5% acid damage resistance<br>+5 damage absorption<br>Attacker takes 3 damage | ||
|- | |||
| [[Robe of Summanus]] || 400 || 40 || NA || Increased chance of noncombat adventures.<br>Moderately increased chance of critical hits.<br>+10% resist fire, ice, electric, and acid damage<br>Increases the effectiveness of reputation-affecting choices. | |||
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| [[smart suit]] || 130 || 12 || 260 || +10% Strength<br>+10% Reflexes<br>+20% resist fire, ice, electrical, and acid damage | | [[smart suit]] || 130 || 12 || 260 || +10% Strength<br>+10% Reflexes<br>+20% resist fire, ice, electrical, and acid damage | ||
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| [[suspicious trench coat]] || 92 || 9 || 161 || +4 psychic damage | | [[suspicious trench coat]] || 92 || 9 || 161 || +4 psychic damage | ||
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| [[VHF-1 Exosuit]] || 90 || | | [[VHF-1 Exosuit]] || 90 || NA || NA || +15 Strength<br />+20 defense<br />-10 seconds to the duration of each turn | ||
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| [[white jumpsuit]] || 40 || 2 || 100 || Approved for use in the PvP arena.<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense | | [[white jumpsuit]] || 40 || 2 || 100 || Approved for use in the PvP arena.<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense |
Revision as of 09:27, 17 June 2009
Item | Power | Level Required | Autosell Value | Notes |
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black jumpsuit | 60 | 4 | 300 | Approved for use in the PvP arena. +3 PvP starting points +3 PvP offense +3 PvP defense |
camoflage dungarees | 80 | 7 | 120 | |
denim overalls | 10 | NA | 10 | +10% to initative |
digital robes | 35 | NA | 25 | +8 to Maximum PP |
dyed pajamas | 5 | NA | NA | |
foxy caped suit | 80 | NA | NA | Grants wearer the ability for super jumps +5% Reflexes +10% to hit -10 seconds to the duration of each turn Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero. |
lab suit | 110 | 10 | 175 | +10% psychic damage resistance |
orange jumpsuit | 50 | 3 | 200 | Approved for use in the PvP arena. +2 PvP starting points +2 PvP offense +2 PvP defense |
polyester suit | 50 | 4 | 50 | -10% Fire Resistance |
pseudo-chitin armor | 90 | 8 | 50 | +5% acid damage resistance +5 damage absorption Attacker takes 3 damage |
Robe of Summanus | 400 | 40 | NA | Increased chance of noncombat adventures. Moderately increased chance of critical hits. +10% resist fire, ice, electric, and acid damage Increases the effectiveness of reputation-affecting choices. |
smart suit | 130 | 12 | 260 | +10% Strength +10% Reflexes +20% resist fire, ice, electrical, and acid damage |
suspicious trench coat | 92 | 9 | 161 | +4 psychic damage |
VHF-1 Exosuit | 90 | NA | NA | +15 Strength +20 defense -10 seconds to the duration of each turn |
white jumpsuit | 40 | 2 | 100 | Approved for use in the PvP arena. +1 PvP starting points +1 PvP offense +1 PvP defense |
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