Improved Tinkering: Difference between revisions

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* Improves the to-hit bonus from [[Upgrade Weapons: Frickin' Sharp]] by round(S/2).
* Improves the to-hit bonus from [[Upgrade Weapons: Frickin' Sharp]] by round(S/2).
* Improves the resistance bonus from [[Upgrade Armor: Resistance]] by round(S/2).
* Improves the resistance bonus from [[Upgrade Armor: Resistance]] by round(S/2).
* Improves the Reflexes bonus from [[Upgrade Armor: Motorized]] by <unknown amount>.
* Improves the Reflexes bonus from [[Upgrade Armor: Motorized]] by floor((S+1)/3).
* Prior to the introduction of skill points, this improved the options available for [[Upgrade Armor]] and [[Upgrade Weapons]]. See respective skills for more details.
* Prior to the introduction of skill points, this improved the options available for [[Upgrade Armor]] and [[Upgrade Weapons]]. See respective skills for more details.

Revision as of 12:01, 25 December 2010

This page contains some non specific data which NEEDS SPADING:
what does this actually do NOW, other than +duration?

Go to Gadgeteer Skills (level 10 skill, trained at the Training Room)

Improved Tinkering

This skill increases the duration of any temporal Gadgeteer skills (buffs and noncombat skills with a duration). It also increases the effectiveness of the Upgrade Armor and Upgrade Weapons skills.


Passive Skill

Notes