Difference between revisions of "Ghost of X"

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|xp=''some''
 
|xp=''some''
 
|chips=''some''
 
|chips=''some''
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|item1=ectobit|image1=ectobit.gif|drop1=100
|item2=ectobit|image2=ectobit.gif
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|item2=ectobit|image2=ectobit.gif|drop2=35
|item3=ectobit|image3=ectobit.gif
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|item3=ectobit|image3=ectobit.gif|drop3=35
|item4=ectobit|image4=ectobit.gif
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|item4=ectobit|image4=ectobit.gif|drop4=35
|item5=ectobit|image5=ectobit.gif
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|item5=ectobit|image5=ectobit.gif|drop5=35
 
|loc1=ectoplasmic bedsheet
 
|loc1=ectoplasmic bedsheet
 
|newres={{res|physical|50}}
 
|newres={{res|physical|50}}

Revision as of 08:02, 2 June 2012

Ectoplasmic-ghost.jpg
ghost of X

You are fighting a ghost of X.

You toss the ectoplasmic bedsheet at your opponent, who becomes thoroughly entangled. Waitaminute! Glowing body, draped in cloth ... oh no, it's a ghost!

A little bit of the ectoplasm drips into a puddle on the ground, and you scoop it up before it gets lost. It's far too unstable to use again this fight, but you'll want it later.

You got an item: ectoplasmic bowling ball Ectoplasmic-bowling-ball.gif
Your opponent attacks ...

Hit messages:





It hits you for X damage.

Critical hit message:

Your opponent has a critical hit! It hits you for X damage.



Miss messages:
and misses.




Fumble messages:

Your foe fumbles! It takes X damage.


Victory! You beat up your foe and win the combat!


Chips-white.gif You gain some chips.

You gain some experience.

You got an item: ectobit Ectobit.gif (Guaranteed Drop)
You got an item: ectobit Ectobit.gif (35%)
You got an item: ectobit Ectobit.gif (35%)
You got an item: ectobit Ectobit.gif (35%)
You got an item: ectobit Ectobit.gif (35%)





Known resistances/weaknesses

50% resistant to physical damage.


Locations


Notes

  • X is the name of the enemy hit with the ectoplasmic bedsheet.
  • The XP and chips are the same as the original encounter.
  • Up to five ectobits can drop regardless of the items of the original encounter.
    • The items dropped by the original foe will no longer drop.
    • Item drop modifiers influence drop chances.
  • Changes the weaknesses/resistances of the original encounter.
  • The ghost of an animal can still be tamed, but as usual, the animal will not drop any items.
  • Defeating the ghost of a foe at the NCI Live building will clear the space, the same as defeating the original foe.