Receptionist: Difference between revisions

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drop rates and chip range
forgot the daily bonus
 
Line 11: Line 11:
|miss3=She levels her sidearm at you, but you convince her that you have an appointment.
|miss3=She levels her sidearm at you, but you convince her that you have an appointment.
|pronoun=She
|pronoun=She
|chips=87-148
|chips=87-143
|xp=115
|xp=115
|loc1=NCI Live building
|loc1=NCI Live building

Latest revision as of 20:22, 11 August 2013

receptionist

You are fighting a receptionist.

Like most receptionists, this one is always horribly overworked and underpaid: she's answering a phone, signing for a package, doing something on her computer, and getting a visitor's badge ready for a vendor. Oh, and she's also packing heat.
Your opponent attacks ...

Hit messages:

  • She gives you a level gaze and tells you about her job. Boring doesn't begin to describe her monologue. (psychic) damage
  • She demands that you sign in. When you do, you learn that she gave you one of those shocker pens. (electric) damage
  • She levels her sidearm at you and plugs you.



She hits you for X damage.

Critical hit message:

Your opponent has a critical hit! She hits you for X damage.



Miss messages:

  • She gives you a level gaze and tells you about her job. You counter with stories about your own mind-numbing job.
  • She demands that you sign in. You pull out a pen of your own and do so.
  • She levels her sidearm at you, but you convince her that you have an appointment.



Fumble messages:

Your foe fumbles! She takes X damage.


Victory! You beat up your foe and win the combat!


You gain 87-143 chips.

You gain 115 experience.

You got an item: shocker pen (13.3 ± 2.6%)
You got an item: relaxing flats (15.6 ± 2.7%)
You got an item: nail file (14 ± 2.6%)
You got an item: bubble gum (15.1 ± 2.7%)





Known resistances/weaknesses

Immune to psychic damage.
50% weak to sonic damage.


Locations