Difference between revisions of "Jowly werewolf"
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|miss3=The werewolf cranks up his music extra loud and ignores you for a while. | |miss3=The werewolf cranks up his music extra loud and ignores you for a while. | ||
|item1=potatopotato|image1=potatopotato.gif|drop1=100 | |item1=potatopotato|image1=potatopotato.gif|drop1=100 | ||
+ | |item2=potatopotato|image2=potatopotato.gif|drop2= | ||
|letters=J or W | |letters=J or W | ||
|newres= | |newres= | ||
}} | }} |
Revision as of 09:26, 16 October 2013
jowly werewolf |
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You unilaterally decide your foe needs a slick new look and pull them into a whirlwind costume montage.
And... magnifique!
Most werewolves manage to keep in pretty good shape with all the hunting and killing and whatnot. You know the type: good looks, thews like bundles of steel cable, and abs so sharp you could use them to grate cheese.
Then there's this guy.
Your opponent attacks ...
Hit messages:
- He gnaws on your face for a bit. It's almost a messy as it is painful. Almost.
- The moon disappears behind the clouds and he turns back into an bodybuilder. Huh.
- He takes the opportunity to bend a steel bar, then beat you with it.
- The werewolf cranks up his music and ignores you for a while. The ignoring you is okay, but he could really stand to turn down the music. (sonic) damage
He hits you for X damage.
Critical hit message:
Your opponent has a critical hit! He hits you for X damage.
Miss messages:
- He starts to gnaw on your face, but you tell him you have silver fillings.
- The moon disappears behind the clouds and he turns back into an bodybuilder. Huh.
- Before he can take advantage of the change, the moon comes back out.
- The werewolf cranks up his music extra loud and ignores you for a while.
Fumble messages:
Your foe fumbles! He takes X damage.
Victory! You beat up your foe and win the combat!
You gain (8*Level, cap 400) experience.
You got an item: potatopotato (Guaranteed Drop)
You got an item: potatopotato (Unspecified Drop rate)
Known resistances/weaknesses
Unspecified
How to Encounter
- Using Disguise Foe skill on foes whose name starts with J or W.
Notes
- Foes's stats and drops will be replaced by those of the disguised form.
- Using ionic tonic doesn't change the resulting disguise, and the resulting foe keeps the ionic in the name as well as the electrical weakness.
- Foes that can't be replicated also can't be disguised with the exception of:
- Scaling foes;
- Foes from The streets of Somerset;
- footpath footpad and ghost of X;