Abandoned Chemistry Lab: Difference between revisions
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experience |
m level 1 data and notes |
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Line 12: | Line 12: | ||
|name=experimental sludge | |name=experimental sludge | ||
|image=experimentalsludge.gif | |image=experimentalsludge.gif | ||
|exp=10*Level}} | |exp=10*Level | ||
|notes=Minimum of 83 XP | |||
}} | |||
{{combat | {{combat | ||
|name=ghostly bunsen burner | |name=ghostly bunsen burner | ||
|image=ghostlybunsenburner.gif | |image=ghostlybunsenburner.gif | ||
|exp=9*Level}} | |exp=9*Level | ||
|notes=Minimum of 75 XP | |||
}} | |||
{{combat | {{combat | ||
|name=malevolent paraffin blob | |name=malevolent paraffin blob | ||
|image=malevolentparaffinblob.gif | |image=malevolentparaffinblob.gif | ||
|exp=10*Level}} | |exp=10*Level | ||
|notes=Minimum of 83 XP | |||
}} | |||
{{combat | {{combat | ||
|name=possessed eyewash station | |name=possessed eyewash station | ||
|image=possessedeyewashstation.gif | |image=possessedeyewashstation.gif | ||
|exp=9*Level}} | |exp=9*Level | ||
|notes=Minimum of 75 XP | |||
}} | |||
= One-time Adventures = | = One-time Adventures = | ||
Line 40: | Line 48: | ||
|name=Earl n' Meyer | |name=Earl n' Meyer | ||
|image=earlnmeyer.gif | |image=earlnmeyer.gif | ||
|items= | |items=[[empty flask]] | ||
|exp=11*Level}} | |exp=11*Level | ||
|notes=Minimum of 91 XP | |||
}} | |||
{{noncombat | {{noncombat | ||
Line 48: | Line 58: | ||
|notes=Occurs after defeating [[Earl n' Meyer]] for the day. | |notes=Occurs after defeating [[Earl n' Meyer]] for the day. | ||
}} | }} | ||
==Notes== | |||
*Location works as a daily event, at rollover the foes are back. |
Revision as of 17:26, 31 December 2013
Abandoned Chemistry Lab | |
Location: | Somerset |
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Unlocks: | Having a 2014's yearly talisman equipped. |
Combat %: | |
Foe XP range: | 9-11*Level |
ID: 82 |
Combat Adventures
experimental sludge | ||
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ghostly bunsen burner | ||
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malevolent paraffin blob | ||
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possessed eyewash station | ||
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One-time Adventures
Bad Chemistry | ||
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Earl n' Meyer | ||
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Item Drops: empty flask
Experience Gained: 11*Level
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Good Chemistry | ||
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Notes
- Location works as a daily event, at rollover the foes are back.