Difference between revisions of "Sidekick/companion"

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(Now complete with full-time sidekicks)
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Sidekicks (or companions) can accompany heroes during their nocturnal exploits. A hero can have at most one sidekick active at time.
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Sidekicks and companions can accompany heroes during their nocturnal exploits, with at most one of each at any given time.
  
There are two types of sidekicks, temporary sidekicks and full-time sidekicks.  
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==[[Companions]]==
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Accompany the hero for a certain amount of time.<br>
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They can be summoned by either using an innate skill, using a summoning item, or acquiring them at a specific location.<br>
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If a sidekick is already active, its lifespan can usually be lengthened by repeating the summoning action.<br>
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They can be dismissed from the sidekick details page in your Hideout or from the side panel.
  
'''Temporary sidekicks''' only accompany the hero for a certain amount of time. They can be summoned by either using an innate skill, using a summoning item, or acquiring them at a specific location. If a sidekick is already active, its lifespan can usually be lengthened by repeating the summoning action. They can be dismissed from the player details page. Temporary sidekicks' power is independent of the hero's level.
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==[[Sidekicks]]==
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Only available after a certain step in the [[All the World's a Quest, and All the Men and Women Merely Heroes|level 9 quest]].<br>
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Each of them needs to be enabled once, and from then on they can be selected from the [[Sidekick (hideout)|Hideout]].<br>
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Once selected, a sidekick will follow the hero for as long as necessary, until it is dismissed (from the Hideout as well).<br>
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Sidekicks' power scales with the hero's level, until some cap is reached.  
  
'''Full-time sidekicks''' are only available after a certain step in the [[All the World's a Quest, and All the Men and Women Merely Heroes|level 9 quest]]. Each of them needs to be enabled once, and from then on they can be selected from the [[Sidekick (hideout)|hideout]]. Once selected, a full-time sidekick will follow the hero for as long as necessary, until it is dismissed (from the hideout as well). Full-time sidekicks' power scales with the hero's level, until some cap is reached.  
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===[[Special abilities#Improved Sidekick Effectiveness|Sidekick modifiers]]===
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All sidekicks carry some benefit, be it damaging opponent, increasing chips drop etc.<br>
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The effectiveness of sidekicks can be improved using [[Special abilities#Improved Sidekick Effectiveness|effects and equipment]].<br>
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In addition, [[judo kid gloves‎]] can be equipped, granting the sidekicks additional capabilities.
  
All sidekicks carry some benefit, be it damaging opponent, increasing chips drop etc. The effectiveness of sidekicks can be improved using [[Special abilities#Improved Sidekick Effectiveness|effects and equipment]]. In addition, [[judo kid gloves‎]] can be equipped, granting the sidekicks additional capabilities.
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==Notes==
==Sidekick/companion comparison table==
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* See also [[Sidekick/companion (by source)]]
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
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* Sidekicks cannot attack [[:Category:Frusion Enemies|frusion enemies]]. Instead you get the message:
|- style="background-color:#EFEFEF"
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:Your sidekick can't see your opponent, and just tries to stay out of the way.
! Sidekick/companion !! Obtained !! Duration !! Ability
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* Prior to November 27 2014, sidekicks and companions were a single mechanic; as such, only one of either could accompany the hero, and things which improved sidekick effectiveness also affected companions.
|-
 
| [[Basic understudy]] || [[All the World's a Quest, and All the Men and Women Merely Heroes|level 9 quest]] || Full-time || Attacks foes
 
|-
 
| [[Black robot (sidekick)|Black robot]] || [[black robot]] || 120 min. || Damage absorption
 
|-
 
| [[Blues musician]] || [[harmonica]] || 45 min. || +Chips (40)
 
|-
 
| [[Boxing coach]] || [[gym membership card]] || 60 min. || +tohit?
 
|-
 
| [[Clockwork ant (sidekick)|Clockwork ant]] || [[clockwork ant]] || 180 min. || +Chips
 
|-
 
| [[Clockwork armadillo (sidekick)|Clockwork armadillo]] || [[clockwork armadillo]] || 180 min. || Damage absorption
 
|-
 
| [[Clockwork falcon (sidekick)|Clockwork falcon]] || [[clockwork falcon]] || 180 min. || Attacks foes
 
|-
 
| [[Clockwork kangaroo (sidekick)|Clockwork kangaroo]] || [[clockwork kangaroo]] || 180 min. || +Items (30%)
 
|-
 
| [[Clockwork owl (sidekick)|Clockwork owl]] || [[clockwork owl]] || 180 min. || Prevents enemy attacks
 
|-
 
| [[Clockwork spider (sidekick)|Clockwork spider]] || [[clockwork spider]] || 180 min. || XP after a fight (10-20)
 
|-
 
| [[Crow]] || [[stale cracker]] || 60 min. || +Items
 
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| [[Documentarian]] || [[Firebird College at Philbin]] || Full-time || XP after a fight (+10)
 
|-
 
| [[Ferric man (sidekick)|Ferric man]] || [[ferric man]] || 120 min. || Damage absorption
 
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| [[Egyptian knife fighter]] || [[manual of Egyptian knife fighting]] || Full-time || Attacks foes
 
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| [[Flea market trader]] || [[Firebird College at Philbin]] || Full-time || +Items
 
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| [[Fledgling elemental hero]] || [[cryptonase]] || 30 min. || XP after a fight (+1-3)
 
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| [[Free dummy]] || [[mismatched earring]] || 60 min. || Damage absorption<br>(can be destroyed)
 
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| [[Freelance teenager]] || [[Jax 'Za pizza shop]] || 60 min. || Prevents enemy attacks
 
|-
 
| [[Grey robot (sidekick)|Grey robot]] || [[grey robot]] || 120 min. || Prevents enemy attacks
 
|-
 
| [[Grumpy old smuggler]] || [[highly implausible script]] || Full-time || +Items<br>Prevents enemy attacks
 
|-
 
| [[Jujitsu expert]] || [[Firebird College at Philbin]] || Full-time || Prevents enemy attacks
 
|-
 
| [[Karate expert]] || [[Firebird College at Philbin]] || Full-time || Attacks foes
 
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| [[Mafia informer]] || [[Twilight Gold card‎]] || 60 min. || +Chips
 
|-
 
| [[Massage therapist]] || [[Firebird College at Philbin]] || Full-time || Restores HP and PP
 
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| [[Mechapinata!!]] || [[mechapinata]] || 120 min. || Attacks foes
 
|-
 
| [[Mimic]] || [[Firebird College at Philbin]] || Full-time || Increases foe level
 
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| [[Monkey]] || [[seal o' canth]] || 60 min. || +Items (20%)
 
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| [[Old friend]] || [[phone number]] || 60 min. || XP after a fight (+20)
 
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| [[Publicist]] || [[League of Self Promoters]] || 120 min. || +Chips
 
|-
 
| [[Red robot (sidekick)|Red robot]] || [[red robot]] || 120 min. || Increases foe level (+30)
 
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| [[Robot with a heart of gold (sidekick)|Robot with a heart of gold]] || [[robot with a heart of gold]] || 120 min. || XP after a fight (6-13)
 
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| [[Self defense expert]] || [[Firebird College at Philbin]] || Full-time || Attacks foes
 
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| [[Smart-aleck kid]] || [[old coin]] || 60 min. || Prevents enemy attacks
 
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| [[Strobe drone]] || [[inactive strobe drone]] || 30 min. || Prevents enemy attacks
 
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| [[Squawking radio (sidekick)|Squawking radio]] || [[squawking radio]] || 30 min. || Prevents enemy attacks
 
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| [[Water buffalo]] || [[Summon Water Buffalo]]<br>[[scubby brand buffalo snax]] || 60 min. || Attacks foes
 
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| [[Wind warrior]] || [[Wind Warrior]]<br>[[warrior hologram]] || 30 min. || Attacks foes except robots.<br>(Unless character has [[Electronic Understanding]].)
 
|-
 
| [[Wolf]] || [[Summon Wolf]]<br>[[wolf bait]] || 60 min. || Attacks foes
 
|-
 
|}
 
 
[[Category:Guides]][[category:sidekick/companion|*]]
 
[[Category:Guides]][[category:sidekick/companion|*]]

Latest revision as of 10:08, 2 September 2015

Sidekicks and companions can accompany heroes during their nocturnal exploits, with at most one of each at any given time.

Companions

Accompany the hero for a certain amount of time.
They can be summoned by either using an innate skill, using a summoning item, or acquiring them at a specific location.
If a sidekick is already active, its lifespan can usually be lengthened by repeating the summoning action.
They can be dismissed from the sidekick details page in your Hideout or from the side panel.

Sidekicks

Only available after a certain step in the level 9 quest.
Each of them needs to be enabled once, and from then on they can be selected from the Hideout.
Once selected, a sidekick will follow the hero for as long as necessary, until it is dismissed (from the Hideout as well).
Sidekicks' power scales with the hero's level, until some cap is reached.

Sidekick modifiers

All sidekicks carry some benefit, be it damaging opponent, increasing chips drop etc.
The effectiveness of sidekicks can be improved using effects and equipment.
In addition, judo kid gloves‎ can be equipped, granting the sidekicks additional capabilities.

Notes

Your sidekick can't see your opponent, and just tries to stay out of the way.
  • Prior to November 27 2014, sidekicks and companions were a single mechanic; as such, only one of either could accompany the hero, and things which improved sidekick effectiveness also affected companions.