Difference between revisions of "Tame"

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==Notes==
 
==Notes==
* [[:Category:Tameable Foes|Foes which can be tamed]] are marked as such in the notes section.
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* Can tame only [[:Category:Animals|animals]], which includes legendary and extinct ones (e.g. the ones from [[Triassic Park and Bestiary]]), but not foes which are part human part animal, e.g. [[femticore]].
* All "animals" can be tamed, including legendary and extinct ones (e.g. the ones from [[Triassic Park and Bestiary]]).
 
* Foes which are part human part animal, e.g. [[femticore]], cannot be tamed.
 
  
 
==References==
 
==References==
 
* The success text references the method used by {{Wikipedia|Crocodile Dundee}}.
 
* The success text references the method used by {{Wikipedia|Crocodile Dundee}}.
 
[[Category:Basics]]
 
[[Category:Basics]]

Latest revision as of 10:02, 3 June 2011

Taming is an innate Naturalist skill. When fighting an animal -- a rat or fish, for example -- A Naturalist can try to Tame the animal. Taming an animal yields 50% more XP than defeating it in combat, but the creature will not drop items.

When Used

If you fail:

You squat down and extend a hand, trying to make friends with the critter. Despite your best efforts, it continues to act like it thinks you're food.

If you succeed:

You stretch out your hand, making a fist but extending your pinky and thumb. You make an odd keening noise while slowly rotating your fist back and forth. The trick works, and the animal decides you're a friend instead of a foe!

If used when not a Naturalist, or against a foe that is not an animal

Either you're not a naturalist, or that's not an animal. Either way, your opponent responds poorly to what seems to be taunting. Think about it. Would you like to be whistled at and talked to in a funny voice?

Notes

References