Difference between revisions of "Talk:Nocturne's Shop"
(→Order) |
|||
(9 intermediate revisions by 6 users not shown) | |||
Line 25: | Line 25: | ||
Hopefully I figured out the requirement for lower-cost item. If 1<x<=3, then it must be 3. Why? Because 2 mettle run is impossible (at least for now). --[[User:Shikao|Shikao]] 08:16, 17 October 2010 (PDT) | Hopefully I figured out the requirement for lower-cost item. If 1<x<=3, then it must be 3. Why? Because 2 mettle run is impossible (at least for now). --[[User:Shikao|Shikao]] 08:16, 17 October 2010 (PDT) | ||
− | I unlocked the transportation item today (20 mettle) | + | Should there be a note that the Avatars and Night Mare can only be bought once? --[[User:Zillow|Zillow]]-- |
+ | : Added. --[[User:Muhandes|Muhandes]] 06:49, 4 January 2011 (PST) | ||
+ | ==Transportation== | ||
+ | I unlocked the transportation item today (20 mettle) -- the Night Mare | ||
− | ' | + | I'll be wearing it later tonight so wiki editors can finish the entry -- jpsteel 30 Nov 2010 |
− | ' | + | Looking at Jpsteel's retcon history, my current guess for unlocking [[the Night Mare]] is 10 no pulls runs. Can anyone confirm or deny already? Or maybe someone is close to checking it out? Cause I am... 10 runs away =P --[[User:Shikao|Shikao]] 06:08, 1 December 2010 (PST) |
− | + | I can confirm that 10 no-pull runs are not required to unlock the Mare because Zillow has one too -- jpsteel 1 Dec 2010 | |
− | ' | + | SLC got his as a Psion like me but under different run conditions so I'm still pretty sure it is something that unlocks in-run -- jpsteel 3 Dec 2010 |
− | |||
− | + | Maybe it has something to do with reputation? Yall who have unlocked it, have you done any none balanced runs? --[[User:Blackmatter615|Blackmatter615]] 21:14, 3 December 2010 (PST) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | I | + | I'm going to say it doesn't have anything to do with reputation since I haven't done anything but balanced runs -- jpsteel 4 Dec 2010 |
==Aftercore note== | ==Aftercore note== | ||
Line 67: | Line 64: | ||
:Currently, my shop is: Sharovary, Cloak, Silk Shirt, Blindfold, Turkish Coffee, Stimpack, Chess pieces, picture of elemental, picture of psion. I won't have the sugar until after this run, but it looks like they're grouped as Equipment, Consumables, Chess, Avatars. Within each group, they're further grouped by cost first, and probably in order of Elem, Nat, Gadget, Psion. Do we want to duplicate the shop or keep things grouped by class as we have here right now? [[User:Cristiona|Cristiona]] | :Currently, my shop is: Sharovary, Cloak, Silk Shirt, Blindfold, Turkish Coffee, Stimpack, Chess pieces, picture of elemental, picture of psion. I won't have the sugar until after this run, but it looks like they're grouped as Equipment, Consumables, Chess, Avatars. Within each group, they're further grouped by cost first, and probably in order of Elem, Nat, Gadget, Psion. Do we want to duplicate the shop or keep things grouped by class as we have here right now? [[User:Cristiona|Cristiona]] | ||
:: wiki duplicates reality, does not create it. Resistance is futile. --[[User:Muhandes|Muhandes]] 01:45, 13 October 2010 (PDT) | :: wiki duplicates reality, does not create it. Resistance is futile. --[[User:Muhandes|Muhandes]] 01:45, 13 October 2010 (PDT) | ||
+ | |||
+ | *With purchasing [[The Night Mare]] being a requirement for obtaining the [[knight's badge]], it'd be impossible to see both at the shop at the same time. Since it was posited that equipment was ordered by mettle cost, I put the talisman after the transportation. This ordering is further supported by the [[cartridge of fury]] being in between the 11+ mettle equipment and the Futility belt equipment. --[[User:Avenger|Avenger]] 23:00, 15 June 2020 (PDT) | ||
== Summary so far == | == Summary so far == | ||
Line 73: | Line 72: | ||
* Unlocking high level item: 11 | * Unlocking high level item: 11 | ||
* Unlocking avatar: 16 | * Unlocking avatar: 16 | ||
+ | |||
+ | == Details column == | ||
+ | |||
+ | Hm... I don't think I like the addition of the Details column. In my opinion, it only adds more clutter/width to this page without providing much of a benefit. Additionally, none of the other [[:Category:Store|store pages]] have anything similar (but I could be convinced that we should consider adding similar columns to the other pages instead) and it doesn't appear that way in the game (which the wiki tries to copy -- and yes the images here are in the wrong spot). Thoughts? --[[User:Hoyifung04|hoyifung04]] ([[User talk:Hoyifung04|talk]]) 01:32, 14 March 2018 (PDT) | ||
+ | |||
+ | *I think other pages should have it too, it just makes it so much more convenient to know what each item does, otherwise you need a lot of back and forth to examine each individual page. Simply duplicating the game itself makes the wiki redundant, as you can just go to the game itself to see that, the point of the wiki is to provide additional info beyond what the game does. --[[User:Taltamir|Taltamir]] ([[User talk:Taltamir|talk]]) 23:26, 29 July 2018 (PDT) | ||
+ | |||
+ | *I just double checked and... doesn't it already differ from the game by actually having unlock requirement listed? Also, if we are trying to duplicate the game then the columns need to be shuffled. Currently it is "name - price - picture - unlock requirement" while in the game it is "picture - name - price". I wouldn't mind if the picture was shuffled to the leftmost column to match the game --[[User:Taltamir|Taltamir]] ([[User talk:Taltamir|talk]]) 23:30, 29 July 2018 (PDT) | ||
+ | |||
+ | == Heirloom Tomato == | ||
+ | Is this really unlocked simply by the quantity of heirloom runs? I did 8 already and it still did not unlock (4x more than what it took to unlock the carrot). Is it possible there is some special trick to it? who has it unlocked already? maybe by looking at their retcon history some clue could be found. --[[User:Taltamir|Taltamir]] ([[User talk:Taltamir|talk]]) 23:26, 29 July 2018 (PDT) |
Latest revision as of 07:00, 15 June 2020
Hey guys, the 3 items here (Shadow Mist's Iron Scythe, Captain Nocturnal's Serpent Skin Pants, Pawn of Destruction) are what appeared for me after my first retcon run with a 12-mettle Naturalist (no food or sidekick restrictions, 5 pulls/day, no skills). I guess we can't say for sure what unlocked what, although it seems likely that the scythe and pants are class-related. It should also be noted that mettle are free pulls, so you can save them up and don't have to worry about leadins. --Prestige 01:55, 30 September 2010 (PDT)
Hello! 6 items in my store - the 2 class pieces, 2 caffiene item, the pawn and a class avatar. I was at 16 points. No sidekick here, so im guessing Maso brings the big rewards. Strlikecrazy 1/10/2010
Gadget 10 mettle run produced the pawn + 7 mettle hat (I'll be wearing it tomorrow) Mecha Nist's Night-Vision Helmet -- jpsteel 2 Oct 2010
A 3 mettle Elemental run unlocked only the pants and the pawn. Edivad 06:07, 2 October 2010 (PDT)
A Grimdark (17 mettle, max points except for full consumables) gadgeteer run got me 2 pieces of gear, the pawn and the avatar. So apparently sugarless unlocks caffeine, and presumably caffeine-less unlocks sugar. I wonder if naturally hyper unlocks something special. -- TeKRunneR
Just completed gadgeteer with 12 mettle, diet including - have 2 class items, 2 caffeine and pawn. --Shikao 10:57, 5 October 2010 (PDT)
My 15 mettle Elementalist run did not unlock the avatar, so it looks like 16 is the threshold for avatars. -- Hawksmoor
- 15-mettle Gadget run (naturally hyper, no skills, no sidekick, 10 pulls/day) sadly did not unlock any consumables nor avatar. --Prestige 03:04, 6 October 2010 (PDT)
- Yeah, it looks that naturally hyper doesn't unlock consumables --Shikao 10:46, 6 October 2010 (PDT)
1-mettle Gadgeteer run did not unlock any class equipment(though it did get me the bishop). Edivad 08:02, 7 October 2010 (PDT)
- 10-mettle psion run (10 pulls/day, all food, no sidekick, no permed skills) did not unlock anything except lower-cost class gear as expected. It was my 3rd run, and no third chess piece nor sidekick was unlocked. --Prestige 03:45, 9 October 2010 (PDT)
Did a 3 mettle run, unlocked the 3rd chess piece. Considering it was just a trainee run, possible reward for 5 completed retcons? Strlike. 15:00, 9 October (BST)
- Yeah, I guess the knight is for 4 runs (or 5 as you say, but we're not counting the first). Odd that there is not necessarily a 3rd run reward. Regarding the sidekick book, I know we were talking about the theory that it's unlocked by having all 4 quadrants, and it's true that I'm missing one, which could be the reason I have not unlocked it. Any other ideas? --Prestige 15:48, 9 October 2010 (PDT)
- Unlocked the Owner's manual after completing my 4th Gadgeteer retcon (3rd not counting initial timeline; 16, 13 and 13 Mettle), so it doesn't have anything to do with having all 4 quadrants. --Tasfal 11:28, 19 October 2010 (CET)
Hopefully I figured out the requirement for lower-cost item. If 1<x<=3, then it must be 3. Why? Because 2 mettle run is impossible (at least for now). --Shikao 08:16, 17 October 2010 (PDT)
Should there be a note that the Avatars and Night Mare can only be bought once? --Zillow--
- Added. --Muhandes 06:49, 4 January 2011 (PST)
Contents
Transportation
I unlocked the transportation item today (20 mettle) -- the Night Mare
I'll be wearing it later tonight so wiki editors can finish the entry -- jpsteel 30 Nov 2010
Looking at Jpsteel's retcon history, my current guess for unlocking the Night Mare is 10 no pulls runs. Can anyone confirm or deny already? Or maybe someone is close to checking it out? Cause I am... 10 runs away =P --Shikao 06:08, 1 December 2010 (PST)
I can confirm that 10 no-pull runs are not required to unlock the Mare because Zillow has one too -- jpsteel 1 Dec 2010
SLC got his as a Psion like me but under different run conditions so I'm still pretty sure it is something that unlocks in-run -- jpsteel 3 Dec 2010
Maybe it has something to do with reputation? Yall who have unlocked it, have you done any none balanced runs? --Blackmatter615 21:14, 3 December 2010 (PST)
I'm going to say it doesn't have anything to do with reputation since I haven't done anything but balanced runs -- jpsteel 4 Dec 2010
Aftercore note
- Hi Muhandes, I noticed you erased the "Only available in aftercore" note from the Pawn of Destruction. But for me, that parenthetical note is literally written there next to the item in Nocturne's Shop, and its radio button is grayed out. So what's up with that? A difference in our run types? --Prestige 08:15, 1 October 2010 (PDT)
@Prestige - It says the same for me, Only available in aftercore. Strlikecrazy
No pull run and both chess items (pawn + bishop) say (Only available in aftercore.) -- jpsteel 8 Oct 2010
Order
It's nice that everyone is adding new items, but it would be good if we agree on some kind of way of ordering items. My propositions:
1) alphabetically - the most obvious one, though not too good imo
2) by mettle cost - also quite obvious, but again there are better solutions
3) grouping similar, then by mettle cost within each group - consumables as first group, then classless items, finally class restricted - that's my choice.
--Shikao 12:08, 3 October 2010 (PDT)
Shouldn't we order it by the way it shows in the actual shop in-game? Granted no-one can see all items at once in there yet but once they can it just seems like it would be nice to keep the order tha same as in-game. --Zillow--
- What Zillow said. For now just add in whatever order you see in-game, and if not sure, where-ever you feel like. Once you see from in-game that the order is incorrect, fix it. --Muhandes 00:32, 4 October 2010 (PDT)
- Currently, my shop is: Sharovary, Cloak, Silk Shirt, Blindfold, Turkish Coffee, Stimpack, Chess pieces, picture of elemental, picture of psion. I won't have the sugar until after this run, but it looks like they're grouped as Equipment, Consumables, Chess, Avatars. Within each group, they're further grouped by cost first, and probably in order of Elem, Nat, Gadget, Psion. Do we want to duplicate the shop or keep things grouped by class as we have here right now? Cristiona
- wiki duplicates reality, does not create it. Resistance is futile. --Muhandes 01:45, 13 October 2010 (PDT)
- With purchasing The Night Mare being a requirement for obtaining the knight's badge, it'd be impossible to see both at the shop at the same time. Since it was posited that equipment was ordered by mettle cost, I put the talisman after the transportation. This ordering is further supported by the cartridge of fury being in between the 11+ mettle equipment and the Futility belt equipment. --Avenger 23:00, 15 June 2020 (PDT)
Summary so far
- Unlocking low level item: >1 <= 3
- Unlocking high level item: 11
- Unlocking avatar: 16
Details column
Hm... I don't think I like the addition of the Details column. In my opinion, it only adds more clutter/width to this page without providing much of a benefit. Additionally, none of the other store pages have anything similar (but I could be convinced that we should consider adding similar columns to the other pages instead) and it doesn't appear that way in the game (which the wiki tries to copy -- and yes the images here are in the wrong spot). Thoughts? --hoyifung04 (talk) 01:32, 14 March 2018 (PDT)
- I think other pages should have it too, it just makes it so much more convenient to know what each item does, otherwise you need a lot of back and forth to examine each individual page. Simply duplicating the game itself makes the wiki redundant, as you can just go to the game itself to see that, the point of the wiki is to provide additional info beyond what the game does. --Taltamir (talk) 23:26, 29 July 2018 (PDT)
- I just double checked and... doesn't it already differ from the game by actually having unlock requirement listed? Also, if we are trying to duplicate the game then the columns need to be shuffled. Currently it is "name - price - picture - unlock requirement" while in the game it is "picture - name - price". I wouldn't mind if the picture was shuffled to the leftmost column to match the game --Taltamir (talk) 23:30, 29 July 2018 (PDT)
Heirloom Tomato
Is this really unlocked simply by the quantity of heirloom runs? I did 8 already and it still did not unlock (4x more than what it took to unlock the carrot). Is it possible there is some special trick to it? who has it unlocked already? maybe by looking at their retcon history some clue could be found. --Taltamir (talk) 23:26, 29 July 2018 (PDT)