Difference between revisions of "Aerodynamic Vehicle"
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Hoyifung04 (talk | contribs) (Created page with "{{skill |skillid=109 |name=Aerodynamic Vehicle |class=Gadgeteer |level=9 |desc=A more aerodynamic vehicle can travel farther, though not necessarily any faster. Yeah, you can eve...") |
Penguinpyro (talk | contribs) m (Skill description changed to allow extending range without a vehicle) |
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|class=Gadgeteer | |class=Gadgeteer | ||
|level=9 | |level=9 | ||
− | |desc=A more aerodynamic vehicle can travel farther, though not necessarily any faster. Yeah, you can even make a horse or skateboard more aerodynamic. | + | |desc=A more aerodynamic vehicle can travel farther, though not necessarily any faster. Yeah, you can even make a horse or skateboard more aerodynamic. You can make anything aerodynamic, even your own two feet. |
|type=Noncombat Skill | |type=Noncombat Skill | ||
|effect=Extended vehicle range, at the cost of turn length (reduced with skill points) | |effect=Extended vehicle range, at the cost of turn length (reduced with skill points) | ||
Line 13: | Line 13: | ||
==Notes== | ==Notes== | ||
− | * Extends vehicle range by one | + | * Extends vehicle range by one, even without an equipped vehicle. |
− | * Increase turn length by 30 - | + | * Increase turn length by 30 - 3*S seconds, where S in the number of {{SkillPoint}}s invested. |
* X is 30 + T, where T is 10 if one has [[Improved Tinkering]], plus the number of skill points invested in [[Improved Tinkering]]. | * X is 30 + T, where T is 10 if one has [[Improved Tinkering]], plus the number of skill points invested in [[Improved Tinkering]]. | ||
+ | [[Category:Turn Duration]] |
Latest revision as of 00:23, 28 October 2015
Go to Gadgeteer Skills (level 9 skill, trained at the Training Room)
Aerodynamic Vehicle
A more aerodynamic vehicle can travel farther, though not necessarily any faster. Yeah, you can even make a horse or skateboard more aerodynamic. You can make anything aerodynamic, even your own two feet.
Extended vehicle range, at the cost of turn length (reduced with skill points)
Cost: 12 PP
When Used
- You apply some speed fins and mechanized racing stripes to your vehicle, increasing its aerodynamic properties to improve its range. (Added for X minutes.)
Notes
- Extends vehicle range by one, even without an equipped vehicle.
- Increase turn length by 30 - 3*S seconds, where S in the number of skill points invested.
- X is 30 + T, where T is 10 if one has Improved Tinkering, plus the number of skill points invested in Improved Tinkering.