Difference between revisions of "Talk:Nutcracker's hat"

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m (Created page with "prevents serious injuries: whats that mean? stop enemy critical hits or no beat up debuffs or something?")
 
m (new spadings, will edit the main page tomorrow if no one complains)
 
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prevents serious injuries: whats that mean? stop enemy critical hits or no beat up debuffs or something?
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prevents serious injuries: whats that mean? stop enemy critical hits or no beat up debuffs or something? <small><span class="autosigned">— Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[User:The Gannet|The Gannet]] </span></small>
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* When I was beaten up by a Rock'em bot, I got this message: Without your protective gear that would have been a really bad beating. Not that this was a ''good'' beating mind you, but it could have been worse. Sanjuro 17:46, 19 March 2012 (PDT)
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* Yep, i noticed a while  ago in my alts, that a message like that shows up when a bad effect is prevented. I think that it also prevents the lost of XP, but I suppose that and aditional time losses need to be spaded. --[[User:Patojonas|Patojonas]] 08:52, 20 March 2012 (PDT)
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Looks like this hat also has some interaction with critical hits. I received the following text in addition to the PP recovery message from my kilt:
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''You attack ... leading off with the Nutcracker's signature headbutt, you daze your foe ...''<br>
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''You attack ... charging in hat first, you confuse your foe beyond words ...''
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I initially though it could stun but after some testing I never observed any stunning. The next best guess I have is that it carries some sort of deleveling effect. --[[User:Valmo|Valmo]] 14:07, 24 December 2011 (PST)
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==Item drop chances spadings==
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From a total of 1569 adventures I got 438 items:
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*34 candied
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*30 chockfullo
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*50 roasting
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*55 water
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*64 wallnut
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*205 shells
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Firing chance: {{statrate|1569|438}}
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When item drops chances are:
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*candied {{statrate|438|34}}
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*chockfullo {{statrate|438|30}}
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*roasting {{statrate|438|50}}
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*water {{statrate|438|55}}
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*wallnut {{statrate|438|64}}
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*shells {{statrate|438|205}}
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Based on this experimental data I'd say the firing rate is 30%.<br>Also, based on the proportions for the amounts on my main who has hundreds of each I'd say that when it fires, the real chances are:
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* 8% candied
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* 8% chockfullo
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* 12% roasting
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* 12% water
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* 15% wallnut
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* 45% shells
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Please let me know if you agree with these assumptions (or if you can confirm them :P) so I can add it to the page. --[[User:Patojonas|Patojonas]] 10:31, 16 May 2012 (PDT)
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----
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Since wallnut superiority didn't please some parties (me included), new data was acquired:
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From a total of 1187 drops (from 5 different accounts):
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*91 candied {{statrate|1187|91}}
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*87 chockfullo {{statrate|1187|87}}
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*169 roasting {{statrate|1187|169}}
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*153 water {{statrate|1187|153}}
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*172 wallnut {{statrate|1187|172}}
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*515 shells {{statrate|1187|515}}
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Based on this, the real values are more likely to be:
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* 8% candied
 +
* 8% chockfullo
 +
* 13% roasting
 +
* 13% water
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* 13% wallnut
 +
* 45% shells
 +
 
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With the firing rate at 30% as it was estimated before. Let me know of there's any objection to these, otherwise I'll add it to the main page --[[User:Patojonas|Patojonas]] 18:11, 29 May 2012 (PDT)

Latest revision as of 17:11, 29 May 2012

prevents serious injuries: whats that mean? stop enemy critical hits or no beat up debuffs or something? — Preceding unsigned comment added by The Gannet

  • When I was beaten up by a Rock'em bot, I got this message: Without your protective gear that would have been a really bad beating. Not that this was a good beating mind you, but it could have been worse. Sanjuro 17:46, 19 March 2012 (PDT)
  • Yep, i noticed a while ago in my alts, that a message like that shows up when a bad effect is prevented. I think that it also prevents the lost of XP, but I suppose that and aditional time losses need to be spaded. --Patojonas 08:52, 20 March 2012 (PDT)

Looks like this hat also has some interaction with critical hits. I received the following text in addition to the PP recovery message from my kilt:

You attack ... leading off with the Nutcracker's signature headbutt, you daze your foe ...
You attack ... charging in hat first, you confuse your foe beyond words ...

I initially though it could stun but after some testing I never observed any stunning. The next best guess I have is that it carries some sort of deleveling effect. --Valmo 14:07, 24 December 2011 (PST)

Item drop chances spadings

From a total of 1569 adventures I got 438 items:

  • 34 candied
  • 30 chockfullo
  • 50 roasting
  • 55 water
  • 64 wallnut
  • 205 shells

Firing chance: (27.9% ± 2.3%)

When item drops chances are:

  • candied (7.8% ± 2.6%)
  • chockfullo (6.8% ± 2.4%)
  • roasting (11.4% ± 3%)
  • water (12.6% ± 3.2%)
  • wallnut (14.6% ± 3.4%)
  • shells (46.8% ± 4.8%)

Based on this experimental data I'd say the firing rate is 30%.
Also, based on the proportions for the amounts on my main who has hundreds of each I'd say that when it fires, the real chances are:

  • 8% candied
  • 8% chockfullo
  • 12% roasting
  • 12% water
  • 15% wallnut
  • 45% shells

Please let me know if you agree with these assumptions (or if you can confirm them :P) so I can add it to the page. --Patojonas 10:31, 16 May 2012 (PDT)


Since wallnut superiority didn't please some parties (me included), new data was acquired:

From a total of 1187 drops (from 5 different accounts):

  • 91 candied (7.7% ± 1.5%)
  • 87 chockfullo (7.3% ± 1.5%)
  • 169 roasting (14.2% ± 2%)
  • 153 water (12.9% ± 1.9%)
  • 172 wallnut (14.5% ± 2%)
  • 515 shells (43.4% ± 2.9%)

Based on this, the real values are more likely to be:

  • 8% candied
  • 8% chockfullo
  • 13% roasting
  • 13% water
  • 13% wallnut
  • 45% shells

With the firing rate at 30% as it was estimated before. Let me know of there's any objection to these, otherwise I'll add it to the main page --Patojonas 18:11, 29 May 2012 (PDT)