Rest for a turn: Difference between revisions

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==Result==
==Result==
*You gain X hit points. You gain X power points.
* {{HPgain|X}} {{PPgain|X}}


==Notes==
==Notes==
* On average, resting will give you roughly 4*Level HP and PP, capping at roughly 40 HP and PP at 10th level.
* If you rest while wearing a [[night cap]] PP gain is raised by 5.
* If you rest with the [[Drowsiness]] effect, HP and PP gained are half your total. You also get a special message:


* On average, resting will give you roughly '''4*Level HP''' and '''4*Level PP''', capping at roughly 40 HP and PP at 10th level.
You stop by your hideout to rest for a minute, but your extreme drowsiness causes to fall into a brief but exceptionally deep sleep. When you wake you feel completely refreshed.
* Resting for a turn requires 5 minutes for a 1st level hero, but decreases by 30 seconds at every 4th level (4th, 8th, 12th, 16th, and 20th) down to a minimum of 2:30 per rest. Resting is unaffected by [[Xentrium breastplate]] and the like.
* Resting time can be decreased through several means. More data is needed. (?)


* Resting for a turn requires 5 minutes for a 1st level hero, but decreases by 30 seconds at every 4th level (4th, 8th, 12th, 16th, and 20th) down to a minimum of 2:30 per rest. Resting times are unaffected by [[Time modifiers]].
[[Category:Basics]]
[[Category:Basics]]

Revision as of 21:21, 26 February 2009

Resting Messages

  • A friend calls you on your cell phone, and you take a break from patrolling to chat for a bit.
  • You rest for a while to re-energize.
  • You spend some time reading a pocket paperback and feel recharged.
  • You stop in at a convenience store for a light snack and a bottle of water. You feel refreshed.
  • You take a seat on a park bench and practice some light meditation.

Result

  • You gain X HP. You gain X PP.

Notes

  • On average, resting will give you roughly 4*Level HP and PP, capping at roughly 40 HP and PP at 10th level.
  • If you rest while wearing a night cap PP gain is raised by 5.
  • If you rest with the Drowsiness effect, HP and PP gained are half your total. You also get a special message:

You stop by your hideout to rest for a minute, but your extreme drowsiness causes to fall into a brief but exceptionally deep sleep. When you wake you feel completely refreshed.

  • Resting for a turn requires 5 minutes for a 1st level hero, but decreases by 30 seconds at every 4th level (4th, 8th, 12th, 16th, and 20th) down to a minimum of 2:30 per rest. Resting times are unaffected by Time modifiers.