Wind Warrior: Difference between revisions
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|type=Buff | |type=Buff | ||
|ppcost=12}} | |ppcost=12}} | ||
==When Used== | |||
''Used on oneself:'' | |||
{{summon | |||
|companion=[[Wind warrior]] | |||
|success=Using advanced mental visualization techniques, you project the image of a hulking fighter standing beside you. Anyone weak-minded enough to fall for the illusion will take very real damage. (Duration: 30 minutes.) | |||
|add=Using advanced mental visualization techniques, you bolster the image of the warrior beside you. (Duration increased to: ''some'' minutes). | |||
|fail=You want to summon a wolf, but you can't because you've got a sidekick already. | |||
}} | |||
''Using on someone else N times sends N [[warrior hologram]]s:'' | |||
You can't really cast a companion on someone, so you do the next best thing. You send <target> N of an item that will get them a companion. | |||
[[category:Sidekick Sources]] | [[category:Sidekick Sources]] |
Revision as of 11:29, 4 March 2010
Go to Psion Skills (level 7 skill, trained at the Training Room)
Wind Warrior
This skill creates the illusion of a brutish fighter who appears to stand by your side and fights with you.
Summons a sidekick
Cost: 12 PP
When Used
Used on oneself:
This information may no longer be accurate; please move this information to the Notes section using {{Oldsummon}} and use {{Summoncompanion}} instead.
- Without a current companion:
- Using advanced mental visualization techniques, you project the image of a hulking fighter standing beside you. Anyone weak-minded enough to fall for the illusion will take very real damage. (Duration: 30 minutes.)
- When Wind warrior is your current companion:
- Using advanced mental visualization techniques, you bolster the image of the warrior beside you. (Duration increased to: some minutes).
- When you have a different companion:
- You want to summon a wolf, but you can't because you've got a sidekick already.
Sidekick/companion: Wind warrior
Using on someone else N times sends N warrior holograms:
You can't really cast a companion on someone, so you do the next best thing. You send <target> N of an item that will get them a companion.