Difference between revisions of "Aura: Mental Magnetism"

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* Only one of these effects can be active at a time.
 
* Only one of these effects can be active at a time.
 
* Casting this while an effect is active simply adds time to the currently active effect.
 
* Casting this while an effect is active simply adds time to the currently active effect.
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[[Category:Auras]]

Latest revision as of 16:15, 6 July 2009

Go to Psion Skills (level 16 skill, trained at the Training Room)

Aura: Mental Magnetism

Using your mind, you can either attract or repel your opponents. You have to pick one at a time, though. No sending mixed signals.

Increased or decreased chance of combat adventures

Noncombat Skill
Cost: 15 PP

When Used

What sort of magnetism would you like to use?


Repulsive Magnetism (fewer combats)
You concentrate on pushing other minds away from you. (Added for 30 minutes.)

Attractive Magnetism (more combats)
You reach out with your mind and attempt to draw other nearby minds closer to you. (Added for 30 minutes.)

Notes

  • Only one of these effects can be active at a time.
  • Casting this while an effect is active simply adds time to the currently active effect.