Difference between revisions of "Improved Tinkering"

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(Notes)
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==Notes==
 
==Notes==
 
* Grants different improvements for all [[Upgrade Armor]] and [[Upgrade Weapons]] effects. The specifics of this were still not revealed.
 
* Grants different improvements for all [[Upgrade Armor]] and [[Upgrade Weapons]] effects. The specifics of this were still not revealed.
* Extends the duration of all gadgeteer buffs/skills by 10 + S minutes, where S is the number of skill points invested.
+
* Extends the duration of all gadgeteer buffs/skills by 10 + S minutes, where S is the number of {{skillPoint}}s invested.
 
* Prior to the introduction of skill points, this improved the options available for [[Upgrade Armor]] and [[Upgrade Weapons]]. See respective skills for more details.
 
* Prior to the introduction of skill points, this improved the options available for [[Upgrade Armor]] and [[Upgrade Weapons]]. See respective skills for more details.

Revision as of 00:37, 16 July 2010

Go to Gadgeteer Skills (level 10 skill, trained at the Training Room)

Improved Tinkering

This skill increases the duration of any temporal Gadgeteer skills (buffs and noncombat skills with a duration). It also increases the effectiveness of the Upgrade Armor and Upgrade Weapons skills.


Passive Skill

Notes

  • Grants different improvements for all Upgrade Armor and Upgrade Weapons effects. The specifics of this were still not revealed.
  • Extends the duration of all gadgeteer buffs/skills by 10 + S minutes, where S is the number of Skill-point.gif skill points invested.
  • Prior to the introduction of skill points, this improved the options available for Upgrade Armor and Upgrade Weapons. See respective skills for more details.