Difference between revisions of "Summon Water Sprite"
From Twilight Heroes Wiki
(cannot be cast on someone else) |
Hoyifung04 (talk | contribs) m (companion) |
||
Line 5: | Line 5: | ||
|level=13 | |level=13 | ||
|desc=You can summon a friendly water sprite to accompany you on your rounds. | |desc=You can summon a friendly water sprite to accompany you on your rounds. | ||
− | |effect=Summons a | + | |effect=Summons a companion |
|type=Noncombat Skill | |type=Noncombat Skill | ||
|ppcost=10}} | |ppcost=10}} |
Revision as of 17:40, 28 November 2014
Go to Elemental Skills (level 13 skill, trained at the Training Room)
Summon Water Sprite
You can summon a friendly water sprite to accompany you on your rounds.
Summons a companion
Cost: 10 PP
When Used
This information may no longer be accurate; please move this information to the Notes section using {{Oldsummon}} and use {{Summoncompanion}} instead.
- Without a current companion:
- You summon a water sprite to accompany you. Within moments it rises up out of a nearby sewer drain. The sprite is a little dingy, but you try not to think about what kind of water it's made of. (Duration: 30 minutes.)
- When Water sprite is your current companion:
- You tap in (heh, get it?) to your water powers to reinforce the slowly evaporating water sprite, bolstering it for further endurance. (Duration increased to: some minutes).
- When you have a different companion:
- You think about summoning a water sprite, but recall that it gets on with other sidekicks like fire and itself. In other words, not so well.
Sidekick/companion: Water sprite