Difference between revisions of "Template:Skill"
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{{#if:{{{effect|}}}|{{#ifeq:{{{effect|}}}|!||<b>{{{effect}}}</b><br>}}|''Unspecified effect!''[[Category:Incomplete]]}} | {{#if:{{{effect|}}}|{{#ifeq:{{{effect|}}}|!||<b>{{{effect}}}</b><br>}}|''Unspecified effect!''[[Category:Incomplete]]}} | ||
− | {{#if:{{{type|}}}|{{#switch:{{{type}}}|effect|Effect=Effect{{#ifeq:{{{nocat|0}}}|1||[[Category:Effects]]}}|buff|Buff=Buff{{#ifeq:{{{nocat|0}}}|1||[[Category:Buff]]}}|Combat and Noncombat Skill=Combat and Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]][[Category:Noncombat Skill]]}}|noncombat|Noncombat Skill=Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Noncombat Skill]]}}|Combat Skill|combat=Combat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]]}}|passive|Passive Skill=Passive Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Passive Skill]]}}|!=[[Category:Effects]]|#default=''Unknown Type''{{#ifeq:{{{nocat|0}}}|1||[[Category:Incomplete]]}}}}|''Unspecified Skill Type!''[[Category:Incomplete]]}}<br>{{#if:{{{ppcost|}}}|Cost: {{{ppcost}}} PP|}}</div></includeonly><noinclude> | + | {{#if:{{{type|}}}|{{#switch:{{{type}}}|effect|Effect=Effect{{#ifeq:{{{nocat|0}}}|1||[[Category:Effects]]}}|buff|Buff=Buff{{#ifeq:{{{nocat|0}}}|1||[[Category:Buff]]}}|Combat and Noncombat Skill=Combat and Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]][[Category:Noncombat Skill]]}}|noncombat|Noncombat Skill=Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Noncombat Skill]]}}|Combat Skill|combat=Combat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]]}}|passive|Passive Skill=Passive Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Passive Skill]]}}|!=[[Category:Effects]]|#default=''Unknown Type''{{#ifeq:{{{nocat|0}}}|1||[[Category:Incomplete]]}}}}|''Unspecified Skill Type!''[[Category:Incomplete]]}}<br>{{#if:{{{ppcost|}}}|Cost: {{{ppcost}}} PP|}}{{#if:{{{ioncost|}}}|Cost: {{{ioncost}}} ion(s)|}}</div></includeonly><noinclude> |
The {{tl|skill}} template is meant to standardize the appearance of skills and effects on the wiki. | The {{tl|skill}} template is meant to standardize the appearance of skills and effects on the wiki. | ||
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|type=[Combat and Noncombat Skill|Combat Skill|Noncombat Skill|Buff|Passive Skill|Effect]. ! if not specified. | |type=[Combat and Noncombat Skill|Combat Skill|Noncombat Skill|Buff|Passive Skill|Effect]. ! if not specified. | ||
|effect=[effect text, ! if non listed] | |effect=[effect text, ! if non listed] | ||
− | |ppcost=[cost in pp] (optional)}} | + | |ppcost=[cost in pp] (optional) |
+ | |ioncost=[cost in ions] (optional)}} | ||
</pre> | </pre> | ||
Revision as of 09:11, 14 September 2013
The {{skill}} template is meant to standardize the appearance of skills and effects on the wiki.
Usage
{{skill |skillid=[in-game ID number, use "0" for ones without a pop-up] |name=[skill name] |class=[Elementalist|Gadgeteer|Naturalist|Psion] (optional) |level=[class skill level] (optional) |desc=[description text] |type=[Combat and Noncombat Skill|Combat Skill|Noncombat Skill|Buff|Passive Skill|Effect]. ! if not specified. |effect=[effect text, ! if non listed] |ppcost=[cost in pp] (optional) |ioncost=[cost in ions] (optional)}}
E.g.,
{{skill |skillid=159 |name=Knit Bone |class=Psion |level=9 |desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage. |type=Noncombat Skill |effect=Heals damage |ppcost=12}}
gives
Go to Psion Skills (level 9 skill, trained at the Training Room)
Knit Bone
Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
Heals damage
Cost: 12 PP