Difference between revisions of "Talk:Footpath footpad"
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had been using the autoadventure script, with empty footpath chosen as default location(I'm too lazy to set it to where I actually am, and if it jumps me to the path it takes no time so seemed harmless) and at the time was farming hp in my neighborhood(walk on the mildside crime doesn't sleep) | had been using the autoadventure script, with empty footpath chosen as default location(I'm too lazy to set it to where I actually am, and if it jumps me to the path it takes no time so seemed harmless) and at the time was farming hp in my neighborhood(walk on the mildside crime doesn't sleep) | ||
after the fight I clicked "adventure again on the empty footpath" and jsut got the usual theres nothing here message... | after the fight I clicked "adventure again on the empty footpath" and jsut got the usual theres nothing here message... | ||
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+ | Cripes. Took y'all long enough. [[User:Cristiona|Cristiona]] |
Revision as of 21:56, 14 March 2011
combat.
paraphrased text, didn't grab the exact wording
footpath footpad
a hurried woman goes buy muttering to herself
I'm late, I'm late for a very important mugging
she approaches you, oh hi.
you can guess what happens next
combat was over in 1 round, she didn't get to attack, didn't drop anything.
had been using the autoadventure script, with empty footpath chosen as default location(I'm too lazy to set it to where I actually am, and if it jumps me to the path it takes no time so seemed harmless) and at the time was farming hp in my neighborhood(walk on the mildside crime doesn't sleep) after the fight I clicked "adventure again on the empty footpath" and jsut got the usual theres nothing here message...
Cripes. Took y'all long enough. Cristiona