Cosmic jester: Difference between revisions
| Line 87: | Line 87: | ||
|-  | |-  | ||
| [[spark plug]] || spark plug || {{col|electric|Electric}}  | | [[spark plug]] || spark plug || {{col|electric|Electric}}  | ||
|-  | |||
| [[specter snare]] || snare || {{col|ice|Ice}}, Healing  | |||
|-  | |||
| [[Ticketmaster's ticket punch]] || ticket || {{col|player|Physical}}  | |||
|-  | |-  | ||
| [[power pak]] || pak || {{col|electric|Electric}}  | | [[power pak]] || pak || {{col|electric|Electric}}  | ||
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* Other combat items which are ignored:  | * Other combat items which are ignored:  | ||
:* [[bungee lasso]]  | :* [[bungee lasso]]  | ||
:* [[deja voodoo doll]]  | |||
:* [[drowsing rod]]  | :* [[drowsing rod]]  | ||
:* [[flash powder]]  | :* [[flash powder]]  | ||
Revision as of 06:10, 3 May 2011
| This page contains some non specific data which NEEDS SPADING: everything  | 
Go back to Sidekick/companion
What fools be we, mortals you and me, when caught by jest: tee-hee, tee-hee!
Level cap: 20
How Obtained
Full-time sidekick.
Obtained from: Rigoletto's Compleat Jester kit
Behavior
Ability: Attacks, boosts spell damage, other benefits tuned by combat items
Messages
During combat the sidekick will sometimes attack, according to how it was tuned:
- Physical: <name> bops your opponent over the head with a rubber mallet. It seems innocent, but this rubber mallet is coated in lead. Your opponent takes X damage..[sic]
 - Psychic: <name> makes your opponent laugh until they cry, causing X (psychic) damage.
 - Fire: <name> assautls[sic] your opponet[sic] with a barrage of flaming juggling pins, dealing X (fire) damage.
 - Sonic: <name> sings loudly and badly off tune. You're used to it, but your opponent isn't. They take X (sonic) damage.
 - Acid: <name> burns your opponent with a caustic wit X (acid) damage.
 - Ice: <name> dumps a bucket of icewater down your opponent's back, pranking them for X (ice) damage.
 - Electric: <name> utters a shockingly frank statement, as jesters are wont to do. Your opponent is shocked for X (electric) damage.
 
When you perform a damage spell:
<name> performs a magic trick, making a five-chip piece disappear and reappear someplace unexpected. The opening act makes your own skill appear all that much more impressive.
When tuned to Healing, sometimes at the end of combat:
<name> tells you a long and funny story about how he got this one scar. The story changes every time, and every time you laugh. Laughter, being the best medicine, gains you Y HP.
When tuned to MP-Restore, sometimes at the end of combat:
<name> swigs from a flask and staggers around drunkenly before proffering you the same flask. Hesitantly you take a sip, but it's just cold, refreshing water. You gain Z PP.
Notes
- Using some combat items gives a special message and tunes the sidekick:
 
When you produce the <item>, <name> grabs it, works it into a juggling routine, cavorting and saying <saying>
- A combat item doing elemental damage tunes the jester to do elemental damage. This tuning remains until a new item is used and changes the tuning.
 
- Items tuning to Physical damage show the saying: "The most kindest cut of all is a jest that will not scar."
 - Items tuning to Psychic damage show the saying: "A wretched soul, bruised with adversity, shall all our foes be soon."
 - Items tuning to Fire damage show the saying: "As soon go kindle fire with snow, as seek to quench the fire of crime with words. Real fire works much better."
 - Items tuning to Sonic damage show the saying: "It is a tale told by a jester, full of sound and fury, signifying decibels."
 - Items tuning to Acid damage show the saying: "He that is proud eats up himself; that substance right here eats up the foe."
 - Items tuning to Ice damage show the saying: "For this comic relif much thanks: 't is bitter cold, and I am jesting at heart."
 - Items tuning to Electric damage show the saying: "Come the villains of Twilight in arms, and we shall shock them: nought shall make us rue."
 
- In addition, some items will tune the jester to either Healing, MP-Restore, Chips, Distracting, or XP. This tuning remains active for three hours, or until the jester is retuned by another combat item.
 
| Item | <item> | Tunes to | 
|---|---|---|
| atomic wedge | wedge | Physical | 
| badly bent knife | knife | Physical | 
| band-aid | band-aid | Physical, Healing | 
| bandolier | bandolier | Physical | 
| big rock | rock | Physical | 
| bubble wrap | bubble wrap | Sonic | 
| clamp of stairvoyance | clamp | Physical | 
| combat paperclip | paperclip | Physical | 
| frowny sticker | sticker | Psychic | 
| glob of goo | glob of goo | Physical | 
| insta-salve, small, insta-salve, large | salve | Physical, Healing | 
| insta-charge ampoule | ampoule | Physical, MP-Restore | 
| letter of pre-recognition | letter | Fire | 
| scorched coffee | coffee | Fire | 
| sleet bucket | bucket | Ice | 
| snowball | snowball | Ice | 
| sour coating | coating | Acid | 
| TNT | tnt[sic] | Physical | 
| webbed sand | webbed sand | Physical | 
| spark plug | spark plug | Electric | 
| specter snare | snare | Ice, Healing | 
| Ticketmaster's ticket punch | ticket | Physical | 
| power pak | pak | Electric | 
- Combat items which are not consumed when used are ignored.
 - Combat items which come from Items of the Month may tune the jester's elemental attack, but they do not tune the special bonus.
 - Other combat items which are ignored:
 
