Talk:Openings: Difference between revisions
		
		
		
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 openings observed so far  | 
				 Added Feline Pounce  | 
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*Static Shock:  | *Static Shock:  | ||
:You extend a finger and touch the clockwork beetle, shocking the clockwork beetle for 26 damage and finally getting rid of that static cling.  | :You extend a finger and touch the clockwork beetle, shocking the clockwork beetle for 26 damage and finally getting rid of that static cling.  | ||
*Feline Pounce  | |||
:You bound into the air and descend on your foe like a raptor-kitten hybrid, crashing into General Mowters for 60 damage.  | |||
:For reference, that's the "can open doors raptor" not the "bird of prey raptor".  | |||
:General Mowters is bowled over by the impact.  | |||
:Your opponent would really like to clean your clock, but needs to stand up to get back to clock level with you.  | |||
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:'''Static Shock''' turns the power of electricity against your foes.  | :'''Static Shock''' turns the power of electricity against your foes.  | ||
:'''Feline Pounce''' a leaping attack that can bowl over your foes. (Currently a Naturalist)  | |||
----  | ----  | ||
Please intercalate your findings with mine above for better organization of the page. [[User:Patojonas|Patojonas]]  12:06, 25 October 2013 (PDT)  | Please intercalate your findings with mine above for better organization of the page. [[User:Patojonas|Patojonas]]  12:06, 25 October 2013 (PDT)  | ||
Revision as of 19:29, 25 October 2013
- Freeze!:
 
- You shout "Freeze!" subjecting the automaton to a painful combination of numbing cold exposure and painful pun exposure.
 - Your opponent is too stunned to act.
 
- Shaming Shot:
 
- With the clockwork beetle picking itself off the ground, you add insult and injury to the insult and injury with a 172 damage demonstration of your trick shooting.
 
- Deepest Strikes:
 
You keep up the attack, rattling his cage. The cage seems to hold for now, but it was a mighty rattle.
- Psychic Heckling:
 
- It turns out that, when you're psychic, your internal monologue about how badly... let's say the clockwork mishmash screwed up... well, it isn't quite as internal.
- or
 
 - You keep up the heckling for 243 damage. The castle guard can't even manage a "Do I go to your work?" comeback. It's kind of sad."
 
- Static Shock:
 
- You extend a finger and touch the clockwork beetle, shocking the clockwork beetle for 26 damage and finally getting rid of that static cling.
 
- Feline Pounce
 
- You bound into the air and descend on your foe like a raptor-kitten hybrid, crashing into General Mowters for 60 damage.
 - For reference, that's the "can open doors raptor" not the "bird of prey raptor".
 - General Mowters is bowled over by the impact.
 - Your opponent would really like to clean your clock, but needs to stand up to get back to clock level with you.
 
- Openings? (describes the opening currently available, doesn't consume time)
 
Openings are heroic opportunities created by certain events in combat or when fighting certain foes. For Example:
- Freeze! Stuns and weakens your opponent with a combination of numbing cold and terrible puns.
 
- Shaming Shot demonstrates your trick shooting for damage and demoralization.
 
- Deepest Strikes instantly defeats weak foes and weakens others.
 
- Psychic Heckling is that sort of thing that will really undermine someone's self-worth... and resistance to psychic attacks.
 
- Static Shock turns the power of electricity against your foes.
 
- Feline Pounce a leaping attack that can bowl over your foes. (Currently a Naturalist)
 
Please intercalate your findings with mine above for better organization of the page. Patojonas 12:06, 25 October 2013 (PDT)