Difference between revisions of "Template:Item"
m (testing again. May the world be broken.) |
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{{{desc}}} | {{{desc}}} | ||
− | '''{{#switch:{{lc:{{{type}}}}}|talisman|talismans=Talisman|full|full-body suit|full-body suits=Full-body suit|misc|miscellaneous item=Miscellaneous Item|offhand items|offhand item|offhand=Offhand Item|melee|melee weapons|melee weapon=Melee weapon|ranged|ranged weapons|ranged weapon=Ranged weapon|shirt|shirts=Shirt|helmet|helmets=Helmet|acc|accessory|accessories=Accessory|#default={{{type}}}}}'''<br>{{#if:{{{power|}}}|'''Power: {{{power}}}'''<br>}}{{#if:{{{level|}}}|'''Level Required: {{{level}}}'''<br>}}{{#if:{{{range|}}}|'''Range: {{{range}}}'''<br>}}{{#ifeq:{{{notrade|}}}|yes|'''Item cannot be traded or sold'''<br>}}{{#if:{{{autosell|}}}|'''Autosell value: {{{autosell}}}'''<br>}}{{#ifeq:{{{nomem|}}}|yes|'''Item cannot be placed in a memento display'''<br>}}{{#ifeq:{{{nosell|}}}|yes|'''Item cannot be auto-sold'''<br>}}{{#ifeq:{{{consumable|}}}|yes|<br>'''Consumable'''[[Category:Consumables]]}}{{#ifeq:{{{usable|}}}|yes|<br>'''Usable'''[[Category:Usables]]}}{{#ifeq:{{{combat|}}}|yes|<br>'''Combat Usable'''[[Category:Combat Usables]]}}{{#ifeq:{{{weldable|}}}|yes|<br>'''Can be welded'''[[Category:Can be Welded]]}}{{#if:{{{ench|}}}|<br><b>{{{ench}}}</b>}} | + | '''{{#switch:{{lc:{{{type|?}}}}}||?=<i>Unknown</i>[[Category:Incomplete]]|talisman|talismans=Talisman[[Category:Talismans]]|full|full-body suit|full-body suits=Full-body suit[[Category:Full-body Suits]]|misc|miscellaneous item=Miscellaneous Item[[Category:Miscellaneous Item]]|offhand items|offhand item|offhand=Offhand Item[[Category:Offhand Items]]|melee|melee weapons|melee weapon=Melee weapon[[Category:Melee Weapons]]|ranged|ranged weapons|ranged weapon=Ranged weapon[[Category:Ranged Weapons]]|shirt|shirts=Shirt[[Category:Shirts]]|helmet|helmets=Helmet[[Category:Helmets]]|acc|accessory|accessories=Accessory[[Category:Accessories]]|#default={{{type}}}}}'''<br><noinclude> |
+ | |||
+ | </noinclude>{{#if:{{{power|}}}|'''Power: {{{power}}}'''<br>}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#if:{{{level|}}}|'''Level Required: {{{level}}}'''<br>}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#if:{{{range|}}}|'''Range: {{{range}}}'''<br>}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#ifeq:{{{notrade|}}}|yes|'''Item cannot be traded or sold'''<br>}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#if:{{{autosell|}}}|'''Autosell value: {{{autosell}}}'''<br>}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#ifeq:{{{nomem|}}}|yes|'''Item cannot be placed in a memento display'''<br>}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#ifeq:{{{nosell|}}}|yes|'''Item cannot be auto-sold'''<br>}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#ifeq:{{{consumable|}}}|yes|<br>'''Consumable'''[[Category:Consumables]]}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#ifeq:{{{usable|}}}|yes|<br>'''Usable'''[[Category:Usables]]}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#ifeq:{{{combat|}}}|yes|<br>'''Combat Usable'''[[Category:Combat Usables]]}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#ifeq:{{{weldable|}}}|yes|<br>'''Can be welded'''[[Category:Can be Welded]]}}<noinclude> | ||
+ | |||
+ | </noinclude>{{#if:{{{ench|}}}|<br><b>{{{ench}}}</b>}} | ||
<br><br><big>'''How Obtained'''</big><br><hr> | <br><br><big>'''How Obtained'''</big><br><hr> | ||
− | {{#switch:{{{obtain|?}}}||?=<i>Unknown</i>[[Category:Incomplete]]|#default={{{obtain}}}}} | + | {{#switch:{{{obtain|?}}}||?=<i>Unknown</i>[[Category:Incomplete]]|#default={{{obtain}}}}}<noinclude> |
− | {{#ifeq:{{{usable|}}}|yes| | + | |
+ | </noinclude>{{#ifeq:{{{usable|}}}|yes| | ||
<br><br><big>'''When Used'''</big><br><hr> | <br><br><big>'''When Used'''</big><br><hr> | ||
{{#switch:{{{used|?}}}||?=<i>Unknown</i>|#default={{{used}}}}}}}<noinclude> | {{#switch:{{{used|?}}}||?=<i>Unknown</i>|#default={{{used}}}}}}}<noinclude> | ||
+ | |||
</noinclude>{{#ifeq:{{{combat|}}}|yes| | </noinclude>{{#ifeq:{{{combat|}}}|yes| | ||
<br><br><big>'''When Used In Combat'''</big><br><hr> | <br><br><big>'''When Used In Combat'''</big><br><hr> | ||
{{#switch:{{{combatuse|?}}}||?=<i>Unknown</i>|#default={{{combatuse}}}}}}}<noinclude> | {{#switch:{{{combatuse|?}}}||?=<i>Unknown</i>|#default={{{combatuse}}}}}}}<noinclude> | ||
+ | |||
</noinclude>{{#ifeq:{{{consumable|}}}|yes| | </noinclude>{{#ifeq:{{{consumable|}}}|yes| | ||
<br><br><big>'''When Consumed'''</big><br><hr> | <br><br><big>'''When Consumed'''</big><br><hr> | ||
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</noinclude><br><br><big>'''Uses'''</big><br><hr> | </noinclude><br><br><big>'''Uses'''</big><br><hr> | ||
{{#switch:{{{uses|?}}}||?=<i>Unknown</i>[[Category:Incomplete]]|#default={{#ifeq:{{{uses}}}|none|<i>none</i>|{{{uses}}}}}}} | {{#switch:{{{uses|?}}}||?=<i>Unknown</i>[[Category:Incomplete]]|#default={{#ifeq:{{{uses}}}|none|<i>none</i>|{{{uses}}}}}}} | ||
− | + | [[Category:Items]]</includeonly> | |
− | |||
<noinclude> | <noinclude> | ||
=Template= | =Template= |
Revision as of 14:30, 15 November 2008
Template
{{item
|descid=
|itemid=
|name=
|plural=
|image=
|desc=
|type=
|power=
|level=
|range=
|autosell=
|nosell=yes<Optional.>
|nomem=yes<Optional.>
|notrade=yes<Optional.>
|consumable=yes<Optional.>
|usable=yes<Optional.>
|combat=yes<Optional.>
|weldable=yes<Optional.>
|ench=
|obtain=
|combatuse=<Only when item is usable in combat.>
|consume=<Only when item is consumable.>
|used=<Only when item is usable.>
|uses=}}
Usage
Adding...
{{item
|descid=9734581
|itemid=116
|name=royal crown
|plural=royal crowns
|image=crown.gif
|desc=No matter how thirsty you are, you can't drink this--it's not that kind of royal crown. It does make you look kingly, though, which is good for increasing the tributes you get.
|type=Helmet
|power=45
|level=8
|autosell=125
|ench=+5% chips
|obtain=[[Cube Theater]]
:*[[unidentifiable English king]]
|uses=none}}
Results in...
Go back to Items by Nameroyal crown
(P: royal crowns)
No matter how thirsty you are, you can't drink this--it's not that kind of royal crown. It does make you look kingly, though, which is good for increasing the tributes you get.
Helmet
Power: 45
Level Required: 8
Autosell value: 125
+5% chips
How Obtained
Uses
none