Boomerang: Difference between revisions

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|desc=This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate.
|desc=This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate.
|type=Ranged
|type=Ranged
|weapontype=projectile
|power=15
|power=15
|autosell=7
|autosell=7
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|ench={{modifier|extraattack|+1}}}}
|ench={{modifier|extraattack|+1}}}}
==Notes==
==Notes==
At some point, probably around the melee/ranged split, this item lost "+2 Melee damage".<BR>
* Used to have a "+2 Melee damage" modifier, before the melee/ranged weapon split.
On September 1st, 2008, this gained its current enchantment.

Latest revision as of 15:57, 3 November 2009

Item Number: 73
Description ID: 3949235
(view in-game)

boomerang
Plural: boomerangs
This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate.

Ranged weapon (Archaic blunt)
Power: 15
Autosell value: 7
{{#vardefine:consumable|no}}{{#vardefine:consumable|{{#var:consumable}}}}Can be welded

+1 extra ranged attack(s) per turn.



How Obtained


The neighborhood sewers

Other Uses


Notes

  • Used to have a "+2 Melee damage" modifier, before the melee/ranged weapon split.