Category:Villains: Difference between revisions
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{{needsspading|exact time between encounters}} | {{needsspading|exact time between encounters}} | ||
[[Image:villain.png]] | |||
* Villains appear once you make the proper choice in [[Anonymity: Blessing or A Curse? (disabled)]]. They can be disabled through making the opposite choice in [[Anonymity: Blessing or A Curse? (enabled)]]. The option to change state is available once per day. | * Villains appear once you make the proper choice in [[Anonymity: Blessing or A Curse? (disabled)]]. They can be disabled through making the opposite choice in [[Anonymity: Blessing or A Curse? (enabled)]]. The option to change state is available once per day. | ||
* There are two types of Villains, [[:Category:Wandering Villains|Wandering Villains]] and [[:Category:Static Villains|Static Villains]]. | * There are two types of Villains, [[:Category:Wandering Villains|Wandering Villains]] and [[:Category:Static Villains|Static Villains]]. |
Revision as of 11:47, 15 November 2009
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This page contains some non specific data which NEEDS SPADING: exact time between encounters |
- Villains appear once you make the proper choice in Anonymity: Blessing or A Curse? (disabled). They can be disabled through making the opposite choice in Anonymity: Blessing or A Curse? (enabled). The option to change state is available once per day.
- There are two types of Villains, Wandering Villains and Static Villains.
- Static Villains are restricted to one location.
- Wandering Villains can appear in any location.
- A Villain appears once every two hours or so. Their appearance is unaffected by [[Combat chance modifiers].
- If a Villain is triggered it will override any adventure that should have happened instead.
- If the adventure should have been a Pursuing a Majority Report special adventure it would be considered a missed encounter and you will have to wait some time to get another.
- If it occurs in Dank and Rusty Maze it will be considered adventuring outside and you will have to get Unnamed Adventure to get there again.
- Each Villain has a unique item. These items are still unimplemented and placeholders are used instead.
- XP gained from each Villains is 8 * Level, capped at 400.
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Villains"
The following 2 pages are in this category, out of 2 total.