Difference between revisions of "Category:Villains"
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(Both bugs seem corrected) |
(a bug which was fixed) |
||
Line 7: | Line 7: | ||
:* The counter is not reset at [[rollover]]. | :* The counter is not reset at [[rollover]]. | ||
* Villain appearance is unaffected by [[Combat chance modifiers]]. | * Villain appearance is unaffected by [[Combat chance modifiers]]. | ||
− | |||
* Each Villain has a unique item. These items are still unimplemented and placeholders are used instead. | * Each Villain has a unique item. These items are still unimplemented and placeholders are used instead. | ||
* XP gained from each Villains is 8 * Level, capped at 400. | * XP gained from each Villains is 8 * Level, capped at 400. | ||
[[Category:Enemies|*]] | [[Category:Enemies|*]] |
Revision as of 22:13, 22 November 2009
- Villains appear once you make the proper choice in Anonymity: Blessing or A Curse? (disabled). They can be disabled through making the opposite choice in Anonymity: Blessing or A Curse? (enabled). The option to change state is available once per day.
- There are two types of Villains, Wandering Villains and Static Villains.
- Static Villains are restricted to one location.
- Wandering Villains can appear in any location.
- On average, a Villain appears once every 2:30 hours. The minimum is 2 hours, but there is no maximum.
- The counter is not reset at rollover.
- Villain appearance is unaffected by Combat chance modifiers.
- Each Villain has a unique item. These items are still unimplemented and placeholders are used instead.
- XP gained from each Villains is 8 * Level, capped at 400.
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Villains"
The following 2 pages are in this category, out of 2 total.