Difference between revisions of "Summon Water Buffalo"
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Hoyifung04 (talk | contribs) (PP cost) |
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You can't really cast a companion on someone, so you do the next best thing. You send <target> N of an item that will get them a companion. | You can't really cast a companion on someone, so you do the next best thing. You send <target> N of an item that will get them a companion. | ||
==Notes== | ==Notes== | ||
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* X is 30 + 6*S, where S is the number of {{skillPoint}}s invested. This is multiplied by the number of times cast. | * X is 30 + 6*S, where S is the number of {{skillPoint}}s invested. This is multiplied by the number of times cast. | ||
* Prior to the introduction of skill points, X was 60. | * Prior to the introduction of skill points, X was 60. | ||
[[Category:Sidekick Sources]] | [[Category:Sidekick Sources]] |
Revision as of 04:14, 14 February 2011
Go to Naturalist Skills (level 15 skill, trained at the Training Room)
Summon Water Buffalo
You can summon to your side a surprisingly dangerous animal--the water buffalo. Seriously. It doesn't sound like much, but it can trample a person like nobody's business.
Summons a sidekick
Cost: 14 PP
When used
Used on oneself:
This information may no longer be accurate; please move this information to the Notes section using {{Oldsummon}} and use {{Summoncompanion}} instead.
- Without a current companion:
- You let out a series of grunts inaudible to humans, but perfectly clear to ... water buffalo. You're not exactly sure where it comes from--the zoo, maybe?--but one shows up in short order and stands at your side. (Duration: X minutes.)
- When Water buffalo is your current companion:
- You spend some time grunting to the buffalo in its native language, and it seems to appreciate your company. (Duration increased to: some minutes).
- When you have a different companion:
- You want to summon a water buffalo, but you can't because you've got a sidekick already.
Sidekick/companion: Water buffalo
Using on someone else N times sends N Scubby brand buffalo snax:
You can't really cast a companion on someone, so you do the next best thing. You send <target> N of an item that will get them a companion.
Notes
- X is 30 + 6*S, where S is the number of skill points invested. This is multiplied by the number of times cast.
- Prior to the introduction of skill points, X was 60.