Multiversal fist: Difference between revisions
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|name=multiversal fist | |name=multiversal fist | ||
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|image=multiversalhand.gif | |image=multiversalhand.gif | ||
|desc=What happens when your giant foam rolls over from number one to absolute zero? Apparently a fist composed of pure cold and sporting rivalries. | |desc=What happens when your giant foam rolls over from number one to absolute zero? Apparently a fist composed of pure cold and sporting rivalries. |
Revision as of 20:13, 1 June 2012
multiversal fist
Plural: Unknown; currently impossible to determine
What happens when your giant foam rolls over from number one to absolute zero? Apparently a fist composed of pure cold and sporting rivalries.
On the bright side, it keeps both your hand and your drinks cool.
Comes from the June 2012 Item of the Month
Gloves
Power: 10
Item cannot be traded or sold
Item cannot traded, sold, or placed in a memento display
Item cannot be auto-sold
Item cannot be worn in runs with a 'no pulls' restriction
+3 HP per turn
+3 PP per turn
+10% Strength
Rental equipment is lost at rollover
How Obtained