Difference between revisions of "Talk:Iceberg Nine"
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:1st, max hp is either 112000 or 112500 and I missed some damage, easy to lost track with such big numbers. Should be easy to determine by exactly calculating the 1st threshold; | :1st, max hp is either 112000 or 112500 and I missed some damage, easy to lost track with such big numbers. Should be easy to determine by exactly calculating the 1st threshold; | ||
:2nd, this is the optimal way of creating iceberg fives, since it doesn't add debuff time. Highly recommended if you can endure such a long fight. [[User:Patojonas|Patojonas]] 18:47, 12 December 2013 (PST) | :2nd, this is the optimal way of creating iceberg fives, since it doesn't add debuff time. Highly recommended if you can endure such a long fight. [[User:Patojonas|Patojonas]] 18:47, 12 December 2013 (PST) | ||
+ | |||
+ | * The 0 length debuff is supposed to be 50 minutes. Should be working now. Sorry about that. -[[User:Kinak|Kinak]] ([[User talk:Kinak|talk]]) |
Revision as of 07:25, 13 December 2013
Records
MGK (2013-12-07)
Breaking the Ice:Aewyre broke 17, Blackmatter615 broke 6, and Okarin broke 5.
One Ice:Okarin defeated 5, Aewyre defeated 1, and Blackmatter615 defeated 1.
Ice Ice:Okarin defeated 2 and Aewyre defeated 1.
The Iceberg Five:Okarin dealt 2 and Aewyre dealt 1.
Added ice cool jacket to your League Vault.
Added iceberg lettuce to your League Vault.
Added ice latte to your League Vault.X3 Patojonas 15:38, 7 December 2013 (PST)
hoyifung02 (2013-12-07)
Breaking the Ice: 26
One Ice: 9
Ice Ice: 8
ice cool shades, ice cool hairgel, ice latte
hoyifung05 (2013-12-07)
Breaking the Ice: 25
One Ice: 21
Ice Ice: 2
ice cool galoshes, novelty ice cube tray, ice latte
hoyifung03 (2013-12-07)
Breaking the Ice: 25
One Ice: 5
Ice Ice: 10
ice cool shades, ice cool hairgel, ice latte
MGK (2013-12-08)
Breaking the Ice:Aewyre broke 13, Blackmatter615 broke 7, and Okarin broke 5.
One Ice:Aewyre defeated 3, Blackmatter615 defeated 3, and Okarin defeated 3.
Ice Ice:Aewyre defeated 1, Blackmatter615 defeated 1, and Okarin defeated 1.
The Iceberg Five:Aewyre defeated 1 and Okarin defeated 1.
Added ice cool shades to your League Vault.
Added ice cool galoshes to your League Vault.
Added iceberg lettuce to your League Vault.
Added ice cool hairgel to your League Vault.
Added ice latte to your League Vault.X3
A lot more stuff this time around! Patojonas 09:06, 8 December 2013 (PST)
MGK (2013-12-09)
Breaking the Ice:Aewyre broke 11, Blackmatter615 broke 8, and Okarin broke 6.
One Ice:Aewyre defeated 1, Blackmatter615 defeated 1, and Okarin defeated 1.
Ice Ice:Aewyre defeated 2, Blackmatter615 defeated 2, and Okarin defeated 2.
The Iceberg Five:Aewyre defeated 1 and Okarin defeated 1.
Added ice cool shades to your League Vault.
Added ice cool galoshes to your League Vault.
Added ice cool hairgel to your League Vault.X2
Added ice latte to your League Vault.X3
Not much of a difference in drops when fighting less low level spawns. Patojonas 06:00, 10 December 2013 (PST)
MGK (2013-12-10)
Aewyre broke 9, Okarin broke 9, and Blackmatter615 broke 7.
One Ice:Okarin defeated 8, Blackmatter615 defeated 6, and Aewyre defeated 5.
Ice Ice:Aewyre defeated 1, Blackmatter615 defeated 1, and Okarin defeated 1.
Added ice cool galoshes to your League Vault.
Added novelty ice cube tray to your League Vault.
Added ice latte to your League Vault.X3
Not beating any Iceberg Fives does make a big difference in drops. Tomorrow will check with beating just 1. Patojonas 06:00, 10 December 2013 (PST)
MGK (2013-12-11)
Aewyre broke 9, Okarin broke 9, and Blackmatter615 broke 7.
One Ice:Blackmatter615 defeated 2, Aewyre defeated 1, and Okarin defeated 1.
Ice Ice:Aewyre defeated 3, Blackmatter615 defeated 3, and Okarin defeated 2.
The Iceberg Five:Okarin defeated 1.
Added ice cool galoshes to your League Vault.
Added ice cool hairgel to your League Vault.
Added novelty ice cube tray to your League Vault.
Added ice latte to your League Vault.X3
Its seems 2 iceberg fives are better than 1. Will check with 3 berg fives tomorrow, hopefully my alts can handle it. Patojonas 06:13, 11 December 2013 (PST)
xKiv (2013-12-11)
Breaking the Ice: xKiv broke 25.
The Iceberg Five: xKiv defeated 5.
ice cool shades, iceberg lettuce, ice latte --XKiv (talk) 12:35, 11 December 2013 (PST)
Looks like going solo doesn't help with the drops either. Patojonas 12:44, 11 December 2013 (PST)
Breaking the Iceberg
First line seems related to damage dealt previously; first threshold seems to be ~1k damage. --hoyifung04 (talk) 15:45, 7 December 2013 (PST)
Frostbitten, Twice Shy
At the beginning of the fight if you already have the effect:
70 min - A chill begins to set in for 13 (ice) damage.
76 min - A chill begins to set in for 15 (ice) damage.
82.75 min - A chill begins to set in for 18 (ice) damage.
86 min - A chill begins to set in for 19 (ice) damage.
92 min - A chill begins to set in for 22 (ice) damage.
98.75 min - A chill begins to set in for 25 (ice) damage.
100 min - A chill begins to set in for 25 (ice) damage.
108 min - A chill begins to set in for 30 (ice) damage.
111 min - A chill begins to set in for 31 (ice) damage.
114.75 min - A chill begins to set in for 33 (ice) damage.
116 min - A chill begins to set in for 34 (ice) damage.
157 min - A chill begins to set in for 62 (ice) damage.
173 min - A chill begins to set in for 75 (ice) damage.
189 min - A chill begins to set in for 90 (ice) damage.
- Formula seems to be
ceiling{[0.05*(buff duration)]2}
After the combat messages for the turn(forgot to record the message itself):
10 min - 1 ice damage
20 min - 4 ice damage
30 min - 9 ice damage
50 min - 25 ice damage
70 min - 49 ice damage
86 min - 74 ice damage
90 min - 81 ice damage
111 min - 124 ice damage
- Formula seems to be
ceiling{[0.1*(buff duration)]2}
—The preceding unsigned comment was added by Patojonas (talk • contribs) 06:13, 11 December 2013.
The pre-combat damage only counts the minutes you had before the turn started. The mid-combat message is
- The chill seeps into your bones for X (ice) damage.
--hoyifung04 (talk) 15:24, 11 December 2013 (PST)
HP not infinite
Copied (and slightly edited to remove unnecessary parts) from chat:
[N] SeventhcrosS: The Iceberg 9 page on the wiki says he has infinite hp, it's wrong. [N] SeventhcrosS: I beat him up without ever using the opening [N] hoyifung04: Any of your Leaguemates break the ice? [N] SeventhcrosS: Nope, I was the only one to battle him today. [N] SeventhcrosS: SeventhcrosS broke 25 under Breaking the Ice [N] SeventhcrosS: The Iceberg Five: SeventhcrosS defeated 5 [N] hoyifung04: How many drops? [N] SeventhcrosS: only three drops, shades lettuce and latte
Seventh also implied he fought the Iceberg Fives. --hoyifung04 (talk) 19:53, 11 December 2013 (PST)
Indeed, after some testing I tracked these:
- when crossing the 22400 damage
A titanic chunk breaks off the iceberg, sending it splashing into Twilight's harbor... and freezing water splashing back on to you.
You gain an effect: Frostbitten, Twice Shy (Added for 0 minutes.)
The iceberg looks a little smaller than when it drifted into the harbor.
- when crossing 44800 damage
A titanic chunk breaks off the iceberg, sending it splashing into Twilight's harbor... and freezing water splashing back on to you.
You gain an effect: Frostbitten, Twice Shy (Added for 0 minutes.)
The iceberg looks smaller than when it first drifted into the harbor.
- when crossing 67200 damage
A titanic chunk breaks off the iceberg, sending it splashing into Twilight's harbor... and freezing water splashing back on to you.
You gain an effect: Frostbitten, Twice Shy (Added for 0 minutes.)
The iceberg is definitely smaller than when it first drifted into the harbor.
- when crossing 89600 damage
A titanic chunk breaks off the iceberg, sending it splashing into Twilight's harbor... and freezing water splashing back on to you.
You gain an effect: Frostbitten, Twice Shy (Added for 0 minutes.)
The iceberg is far smaller than when it first drifted into the harbor.
- when reaching 112238
You gain an effect: Frostbitten, Twice Shy (Added for 0 minutes.)
The iceberg has gotten far smaller. It's definitely on its last legs... or whatever.
Iceberg Nine crumbles into the waters. Its fragments spread thoughout the harbor, bobbing up and down on the chill water.
You take a well-deserved moment to pat yourself on the back, but there's still work to be done.
- A couple notes:
- 1st, max hp is either 112000 or 112500 and I missed some damage, easy to lost track with such big numbers. Should be easy to determine by exactly calculating the 1st threshold;
- 2nd, this is the optimal way of creating iceberg fives, since it doesn't add debuff time. Highly recommended if you can endure such a long fight. Patojonas 18:47, 12 December 2013 (PST)