Difference between revisions of "Gloves Summary Table"
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[[Category: Gloves|*]] | [[Category: Gloves|*]] |
Revision as of 13:58, 5 April 2008
Item | Power | Level Required | Autosell Value | Notes |
---|---|---|---|---|
Armored gloves | 3 | 2 | 20 | |
Black gloves | 9 | 8 | 128 | Increased chance of critical hits |
Forcegloves | 5 | 4 | 50 | +4% resist fire, ice, electric, and acid damage |
Infernium gloves | 12 | 11 | 200 | +20 to maximum PP |
Leather gloves | 1 | 1 | 5 | |
Reinforced gloves | 2 | 1 | 10 | |
Roderick's Gloves | 10 | NA | NA | Somewhat increased chance of critical hits. +5 Strength Provides +10% Strength if worn in conjunction with Roderick's Boots. |
Spiked gloves | 4 | 3 | 35 | +3 Melee Damage |
Sticky gloves | 1 | 1 | 60 | +3% Item Drops |
Work gloves | 7 | 6 | 78 | Prevents Weapon Fumbles |
Equipment Summary Tables |
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Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans |