Aura: Mental Magnetism
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Revision as of 06:47, 6 July 2009 by Muhandes (talk | contribs) (I think this is not really an aura, the)
Go to Psion Skills (level 16 skill, trained at the Training Room)
Aura: Mental Magnetism
Using your mind, you can either attract or repel your opponents. You have to pick one at a time, though. No sending mixed signals.
Increased or decreased chance of combat adventures
Cost: 15 PP
When Used
Repulsive Magnetism (fewer combats)
You concentrate on pushing other minds away from you. (Added for 30 minutes.)
Attractive Magnetism (more combats)
You reach out with your mind and attempt to draw other nearby minds closer to you. (Added for 30 minutes.)
Notes
- Only one of these effects can be active at a time.
- Casting this while an effect is active simply adds time to the currently active effect.