Multiversal HUD

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Item Number: 1882
Description ID: 64683951
(view in-game)

multiversal HUD
Plural: Unknown; currently impossible to determine
If you've ever realized that you need a game system from the deepest reaches of the multiverse strapped to your head or you'll never be really fashionable, this helmet is for you!

If not, well, you can still play all the sweet alien games. Admittedly, they all seem to be about different space amphibians getting run over by space cars or eaten by space lizards.

Comes from the June 2012 Item of the Month

Helmet
Power: 50
Item cannot traded, sold, or placed in a memento display
{{#vardefine:consumable|no}}{{#vardefine:consumable|{{#var:consumable}}}}Item cannot be worn in runs with a 'no pulls' restriction

+10% Intellect
+5% chance of spell critical hits.**
+5 XP per turn
Rental equipment is lost at rollover

** Fumble and critical hit values are capped at +/- 20%.



How Obtained


Call of the Center

References

  • The description contains a reference to the video game Frogger.
Call of the Center
multiversal summer catalog
Item Type Effect
multiversal autohammer Melee Weapon +10 electric damage
+5% chance of critical hits.
+5% item drops
multiversal bandolier Accessory Attacker takes +10 acid damage upon successful hit.
+10% Reflexes
+10% chips
multiversal derringer Ranged Weapon +10 psychic damage
+1 extra ranged attack(s) per turn.
+5% item drops
multiversal gong Offhand Item Attacker takes +10% sonic damage upon successful hit.
Stunning reverb
-10 seconds to the duration of each turn
multiversal HUD Helmet +10% Intellect

+5% chance of spell critical hits.
+5 XP per turn

multiversal fist

and

multiversal feet
Gloves



Boots
+3 HP per turn
+3 PP per turn
+10% Strength

+3 HP per turn
+3 PP per turn
Grants wearer the ability for super jumps