Full-body Suits Summary Table: Difference between revisions

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The Slime's snuggie
heavy, heavy plate
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| [[bed-sheet with holes]] || 10 || NA || 10 || +1 psychic damage
| [[bed-sheet with holes]] || 10 || NA || 10 || +1 psychic damage
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| [[black jumpsuit]] || 60 || 4 || 300 || Approved for use in the PvP arena.<br>+3 PvP starting points<br>+3 PvP offense<br>+3 PvP defense
| [[black jumpsuit]] || 60 || 4 || 300 || Approved for use in the PvP arena<br>+3 PvP starting points<br>+3 PvP offense<br>+3 PvP defense
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| [[camouflage dungarees]] || 80 || 7 || 120 ||
| [[camouflage dungarees]] || 80 || 7 || 120 ||
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| [[dyed pajamas]] || 5 || NA || NA ||
| [[dyed pajamas]] || 5 || NA || NA ||
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| [[foxy caped suit]] || 80 || NA || NA || Grants wearer the ability for super jumps<br>+5% Reflexes<br>+10% to hit<br>-10 seconds to the duration of each turn<br>Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero.
| [[foxy caped suit]] || 80 || NA || NA || Grants wearer the ability for super jumps<br>+5% Reflexes<br>+10% to hit<br>-10 seconds to the duration of each turn<br>Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero
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| [[gothy black dress]] || 70 || 6 || 200 || +15% Intellect<br>+5% spell damage
| [[gothy black dress]] || 70 || 6 || 200 || +15% Intellect<br>+5% spell damage
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|-  
| [[heavy, heavy plate]] || 100 || 9 || 55 || +10 foe toughness<br>+4 damage absorption
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| [[lab suit]] || 110 || 10 || 175 || +10% psychic damage resistance
| [[lab suit]] || 110 || 10 || 175 || +10% psychic damage resistance
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| [[orange jumpsuit]] || 50 || 3 || 200 || Approved for use in the PvP arena.<br>+2 PvP starting points<br>+2 PvP offense<br>+2 PvP defense
| [[orange jumpsuit]] || 50 || 3 || 200 || Approved for use in the PvP arena<br>+2 PvP starting points<br>+2 PvP offense<br>+2 PvP defense
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| [[polyester suit]] || 50 || 4 || 50 || -10% Fire Resistance
| [[polyester suit]] || 50 || 4 || 50 || -10% Fire Resistance
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| [[red cape and skirt combo]] || 10 || NA || 10 || +2% ice resistance
| [[red cape and skirt combo]] || 10 || NA || 10 || +2% ice resistance
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| [[Robe of 'Umr At-Tawil]] || 666 || 50 || NA || Limited immortality 3 times/day.<br>-10 seconds to the duration of each turn<br>+10% Strength<br>+10% Intellect<br>+10% Reflexes
| [[Robe of 'Umr At-Tawil]] || 666 || 50 || NA || Limited immortality 3 times/day<br>-10 seconds to the duration of each turn<br>+10% Strength<br>+10% Intellect<br>+10% Reflexes
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| [[Robe of Summanus]] || 400 || 40 || NA || Increased chance of noncombat adventures.<br>+6% chance of critical hits.<br>+10% resist fire, ice, electric, and acid damage<br>Increases the effectiveness of reputation-affecting choices.
| [[Robe of Summanus]] || 400 || 40 || NA || Increased chance of noncombat adventures<br>+6% chance of critical hits<br>+10% resist fire, ice, electric, and acid damage<br>Increases the effectiveness of reputation-affecting choices
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| [[roll of gauze]] || 10 || NA || 10 || +1% ice resistance
| [[roll of gauze]] || 10 || NA || 10 || +1% ice resistance
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| [[VHF-1 Exosuit]] || 90 || NA || NA || +15 Strength<br />+20 defense<br />-10 seconds to the duration of each turn
| [[VHF-1 Exosuit]] || 90 || NA || NA || +15 Strength<br />+20 defense<br />-10 seconds to the duration of each turn
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| [[white jumpsuit]] || 40 || 2 || 100 || Approved for use in the PvP arena.<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense
| [[white jumpsuit]] || 40 || 2 || 100 || Approved for use in the PvP arena<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense
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| [[witch's dress]] || 10 || NA || 10 || +5 to maximum PP
| [[witch's dress]] || 10 || NA || 10 || +5 to maximum PP

Revision as of 21:57, 19 January 2010

Item Power Level Required Autosell Value Notes
Abyssinian exosuit 170 16 265 +20% Intellect
+20% resist fire, ice, electric, and acid damage
bed-sheet with holes 10 NA 10 +1 psychic damage
black jumpsuit 60 4 300 Approved for use in the PvP arena
+3 PvP starting points
+3 PvP offense
+3 PvP defense
camouflage dungarees 80 7 120
cat suit 10 NA 10 +5 to initiative
creepy robe 10 NA 10 +1 psychic damage
denim overalls 10 NA 10
digital robes 35 NA 25 +8 to Maximum PP
dyed pajamas 5 NA NA
foxy caped suit 80 NA NA Grants wearer the ability for super jumps
+5% Reflexes
+10% to hit
-10 seconds to the duration of each turn
Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero
gothy black dress 70 6 200 +15% Intellect
+5% spell damage
heavy, heavy plate 100 9 55 +10 foe toughness
+4 damage absorption
lab suit 110 10 175 +10% psychic damage resistance
orange jumpsuit 50 3 200 Approved for use in the PvP arena
+2 PvP starting points
+2 PvP offense
+2 PvP defense
polyester suit 50 4 50 -10% Fire Resistance
pseudo-chitin armor 90 8 50 +5% acid damage resistance
+5 damage absorption
Attacker takes 3 damage
red cape and skirt combo 10 NA 10 +2% ice resistance
Robe of 'Umr At-Tawil 666 50 NA Limited immortality 3 times/day
-10 seconds to the duration of each turn
+10% Strength
+10% Intellect
+10% Reflexes
Robe of Summanus 400 40 NA Increased chance of noncombat adventures
+6% chance of critical hits
+10% resist fire, ice, electric, and acid damage
Increases the effectiveness of reputation-affecting choices
roll of gauze 10 NA 10 +1% ice resistance
smart suit 130 12 260 +10% Strength
+10% Reflexes
+20% resist fire, ice, electrical, and acid damage
sun dress 150 14 265 +10 electric damage
5% chance to stun opponents
+4 PP per turn
+5% item drops
suspicious trench coat 92 9 161 +4 psychic damage
The Slime's snuggie 120 11 200 +50% acid damage resistance
+3 damage absorption
vampire costume 10 NA 10 +1 Strength
VHF-1 Exosuit 90 NA NA +15 Strength
+20 defense
-10 seconds to the duration of each turn
white jumpsuit 40 2 100 Approved for use in the PvP arena
+1 PvP starting points
+1 PvP offense
+1 PvP defense
witch's dress 10 NA 10 +5 to maximum PP



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