Difference between revisions of "Mind Jab"

From Twilight Heroes Wiki
Jump to: navigation, search
(Added usage text and the note about electrical understanding)
m
 
(11 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{needsspading|damage formula}}
+
{{needscontent|Verification of message without [[Electronic Understanding]] against [[:Category:Positronic Robots|Positronic Robots]]}}
 
{{skill
 
{{skill
 
|skillid=156
 
|skillid=156
 
|name=Mind Jab
 
|name=Mind Jab
 
|class=Psion
 
|class=Psion
|level=9
+
|level=6
 
|desc=This skill allows you to perform the mental equivalent of punching your opponent in the face. But it's the face of their mind, using the fist of your psyche.
 
|desc=This skill allows you to perform the mental equivalent of punching your opponent in the face. But it's the face of their mind, using the fist of your psyche.
 
|effect=Deals psychic damage
 
|effect=Deals psychic damage
Line 11: Line 11:
  
 
==When Used==
 
==When Used==
*You jab out at your opponent with your mind, dealing {{element|psychic|X}}.
+
* ''Against [[:Category:Positronic Robots|Positronic Robots]], without [[Electronic Understanding]]:''
*You reach out with your mind, trying to find another mind to connect with, but as far as you can tell there's nothing behind the mechanical shell. Without a mind to jab, you can't do anything.
+
You reach out with your mind, trying to find another mind to connect with, but the positronic synapses of your opponent's brain are far too slippery for you to do anything. It's like they're running backwards, or in another dimension, or someplace where you simply can't reach them.
 +
* ''Against [[:Category:Electronic Robots|Electronic Robots]], without [[Electronic Understanding]]:''
 +
You reach out with your mind, prying at your opponent. There's no mind behind the mechanical shell, but you can sense some hint of a pattern in the electronic device that confronts you. Unfortunately, you can't quite latch on to the electronics to do anything about it.
 +
* ''Otherwise:''
 +
You jab out at your opponent with your mind, dealing {{col|psychic|X damage}}.
 +
==Notes==
 +
* {{col|psychic|X}} is 8-16 + 3*S + level + sqrt(intellect), where S is the number of {{skillPoint}}s invested. However, any damage above 30 + 3*S is halved.
 +
* Even with [[Electronic Understanding]], it does less damage to [[:Category:Robots|Robots]]:
 +
** [[:Category:Electronic Robots|Electronic Robots]] take 50% + 5*T% of the original damage, where T is the number of skill points invested in [[Electronic Understanding]].
 +
** [[:Category:Positronic Robots|Positronic Robots]] take 10% + T% of the original damage.
 +
* Prior to the introduction of skill points, {{col|psychic|X}} was 10-16 + level + [intellect modifier], where damage above 45 was halved.
 +
* Cap is increased by percentile [[bonus spell damage]]
 +
* Against [[:Category:Frusion Enemies|frusion enemies]] it does only 2 damage with a message:
  
==Notes==
+
You jab out at your opponent with your mind. There's not much you can reach, and you only deal {{col|psychic|2 damage}}.
This skill has no effect on any robots if you don't have [[Electronic Understanding]]. Even with the skill, you can't use it on the [[a renegade robot hive|renegade robots]].
 
  
Does approximately 35-45 damage.
+
==References==
 +
References the classic Mangar's Mind Jab spell from the {{wikipedia|The Bard's Tale (1985 video game)|The Bard's Tale}} series.

Latest revision as of 21:50, 1 November 2011

Empty-box.jpg This page needs content:
Verification of message without Electronic Understanding against Positronic Robots

Go to Psion Skills (level 6 skill, trained at the Training Room)

Mind Jab

This skill allows you to perform the mental equivalent of punching your opponent in the face. But it's the face of their mind, using the fist of your psyche.

Deals psychic damage

Combat Skill
Cost: 7 PP

When Used

You reach out with your mind, trying to find another mind to connect with, but the positronic synapses of your opponent's brain are far too slippery for you to do anything. It's like they're running backwards, or in another dimension, or someplace where you simply can't reach them.

You reach out with your mind, prying at your opponent. There's no mind behind the mechanical shell, but you can sense some hint of a pattern in the electronic device that confronts you. Unfortunately, you can't quite latch on to the electronics to do anything about it.

  • Otherwise:

You jab out at your opponent with your mind, dealing X damage.

Notes

You jab out at your opponent with your mind. There's not much you can reach, and you only deal 2 damage.

References

References the classic Mangar's Mind Jab spell from the The Bard's Tale series.