Difference between revisions of "Mind Jab"

From Twilight Heroes Wiki
Jump to: navigation, search
(Notes: implemented)
m
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{needsspading|[intellect modifier]?}}
+
{{needscontent|Verification of message without [[Electronic Understanding]] against [[:Category:Positronic Robots|Positronic Robots]]}}
{{needscontent|Messages without [[Electronic Understanding]] need verification}}
 
 
{{skill
 
{{skill
 
|skillid=156
 
|skillid=156
Line 19: Line 18:
 
You jab out at your opponent with your mind, dealing {{col|psychic|X damage}}.
 
You jab out at your opponent with your mind, dealing {{col|psychic|X damage}}.
 
==Notes==
 
==Notes==
* {{col|psychic|X}} is 8-16 + 3*S + level + [intellect modifier], where S is the number of {{skillPoint}}s invested. However, any damage above 30 + 3*S is halved.
+
* {{col|psychic|X}} is 8-16 + 3*S + level + sqrt(intellect), where S is the number of {{skillPoint}}s invested. However, any damage above 30 + 3*S is halved.
 
* Even with [[Electronic Understanding]], it does less damage to [[:Category:Robots|Robots]]:
 
* Even with [[Electronic Understanding]], it does less damage to [[:Category:Robots|Robots]]:
 
** [[:Category:Electronic Robots|Electronic Robots]] take 50% + 5*T% of the original damage, where T is the number of skill points invested in [[Electronic Understanding]].
 
** [[:Category:Electronic Robots|Electronic Robots]] take 50% + 5*T% of the original damage, where T is the number of skill points invested in [[Electronic Understanding]].
 
** [[:Category:Positronic Robots|Positronic Robots]] take 10% + T% of the original damage.
 
** [[:Category:Positronic Robots|Positronic Robots]] take 10% + T% of the original damage.
 
* Prior to the introduction of skill points, {{col|psychic|X}} was 10-16 + level + [intellect modifier], where damage above 45 was halved.
 
* Prior to the introduction of skill points, {{col|psychic|X}} was 10-16 + level + [intellect modifier], where damage above 45 was halved.
 +
* Cap is increased by percentile [[bonus spell damage]]
 
* Against [[:Category:Frusion Enemies|frusion enemies]] it does only 2 damage with a message:
 
* Against [[:Category:Frusion Enemies|frusion enemies]] it does only 2 damage with a message:
  
 
You jab out at your opponent with your mind. There's not much you can reach, and you only deal {{col|psychic|2 damage}}.
 
You jab out at your opponent with your mind. There's not much you can reach, and you only deal {{col|psychic|2 damage}}.
 +
 +
==References==
 +
References the classic Mangar's Mind Jab spell from the {{wikipedia|The Bard's Tale (1985 video game)|The Bard's Tale}} series.

Latest revision as of 21:50, 1 November 2011

Empty-box.jpg This page needs content:
Verification of message without Electronic Understanding against Positronic Robots

Go to Psion Skills (level 6 skill, trained at the Training Room)

Mind Jab

This skill allows you to perform the mental equivalent of punching your opponent in the face. But it's the face of their mind, using the fist of your psyche.

Deals psychic damage

Combat Skill
Cost: 7 PP

When Used

You reach out with your mind, trying to find another mind to connect with, but the positronic synapses of your opponent's brain are far too slippery for you to do anything. It's like they're running backwards, or in another dimension, or someplace where you simply can't reach them.

You reach out with your mind, prying at your opponent. There's no mind behind the mechanical shell, but you can sense some hint of a pattern in the electronic device that confronts you. Unfortunately, you can't quite latch on to the electronics to do anything about it.

  • Otherwise:

You jab out at your opponent with your mind, dealing X damage.

Notes

You jab out at your opponent with your mind. There's not much you can reach, and you only deal 2 damage.

References

References the classic Mangar's Mind Jab spell from the The Bard's Tale series.