Difference between revisions of "CTC Instructors"
From Twilight Heroes Wiki
m (In progress) |
(combat chance) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 3: | Line 3: | ||
|image=trainers-lodge.jpg | |image=trainers-lodge.jpg | ||
|location=Camp Training Camp | |location=Camp Training Camp | ||
− | |XP= | + | |XP=149-155 |
− | |combat_chance= | + | |combat_chance={{statrate|3752|3003|+}}% |
|unlocks= | |unlocks= | ||
− | |||
|ID=66 | |ID=66 | ||
}} | }} | ||
+ | |||
+ | ''You must have at least 70 Intellect to patrol here. If you do not, you will instead receive the message:'' | ||
+ | |||
+ | :A trainer blocks your path before you can get close. "Our trainees have to be strong and fast, but if you're going to make trainer material you also have to be crafty. That dopey look on your face says you're not nearly smart enough to enjoy this company." | ||
+ | |||
+ | :You must have 70 intellect to patrol here. | ||
+ | |||
= Combat Adventures = | = Combat Adventures = | ||
Line 15: | Line 21: | ||
|image=instructor-deductor.jpg | |image=instructor-deductor.jpg | ||
|items=[[portable desk]], [[crop]], [[magnifying glass]] | |items=[[portable desk]], [[crop]], [[magnifying glass]] | ||
− | |exp= | + | |exp=155 |
}} | }} | ||
Line 21: | Line 27: | ||
|name=nebbish instructor | |name=nebbish instructor | ||
|image=nebbish-instructor.jpg | |image=nebbish-instructor.jpg | ||
− | |items=[[instructor's whistle]] | + | |items=[[instructor's whistle]], [[training suit]] |
− | |exp= | + | |exp=153 |
}} | }} | ||
Line 28: | Line 34: | ||
|name=Screamin' Jay | |name=Screamin' Jay | ||
|image=screamin-jay.jpg | |image=screamin-jay.jpg | ||
− | |items=[[swanky hat]], [[throat lozenges]] | + | |items=[[swanky hat]], [[throat lozenges]], [[megaphone]] |
− | |exp= | + | |exp=151 |
}} | }} | ||
Line 35: | Line 41: | ||
|name=standard instructor | |name=standard instructor | ||
|image=standard-instructor.jpg | |image=standard-instructor.jpg | ||
− | |items=[[throat lozenges]] | + | |items=[[throat lozenges]], [[swanky hat]], [[crop]], [[Eskrima book]] |
− | |exp= | + | |exp=149 |
}} | }} | ||
Line 45: | Line 51: | ||
|image=chainsaw.jpg | |image=chainsaw.jpg | ||
|other=2 Intellect}} | |other=2 Intellect}} | ||
+ | |||
+ | = Notes = | ||
+ | * The chance of each adventure, combat or non-combat, is equal (1/5). |
Latest revision as of 06:49, 7 August 2013
Trainers' Lodge | |
Location: | Camp Training Camp |
---|---|
Combat %: | 80 ± 1.3% |
Foe XP range: | 149-155 |
ID: 66 |
You must have at least 70 Intellect to patrol here. If you do not, you will instead receive the message:
- A trainer blocks your path before you can get close. "Our trainees have to be strong and fast, but if you're going to make trainer material you also have to be crafty. That dopey look on your face says you're not nearly smart enough to enjoy this company."
- You must have 70 intellect to patrol here.
Combat Adventures
instructor deductor | ||
---|---|---|
Item Drops: portable desk, crop, magnifying glass
Experience Gained: 155
|
nebbish instructor | ||
---|---|---|
Item Drops: instructor's whistle, training suit
Experience Gained: 153
|
Screamin' Jay | ||
---|---|---|
Item Drops: swanky hat, throat lozenges, megaphone
Experience Gained: 151
|
standard instructor | ||
---|---|---|
Item Drops: throat lozenges, swanky hat, crop, Eskrima book
Experience Gained: 149
|
Noncombat Adventures
There's Something Wrong with This Adventure | ||
---|---|---|
|
Notes
- The chance of each adventure, combat or non-combat, is equal (1/5).