CTC Instructors: Difference between revisions

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m Unable to patrol message
combat chance
 
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|location=Camp Training Camp
|location=Camp Training Camp
|XP=149-155
|XP=149-155
|combat_chance=
|combat_chance={{statrate|3752|3003|+}}%
|unlocks=
|unlocks=
|UR=
|ID=66
|ID=66
}}
}}
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|name=nebbish instructor
|name=nebbish instructor
|image=nebbish-instructor.jpg
|image=nebbish-instructor.jpg
|items=[[instructor's whistle]]
|items=[[instructor's whistle]], [[training suit]]
|exp=153
|exp=153
}}
}}
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|image=chainsaw.jpg
|image=chainsaw.jpg
|other=2 Intellect}}
|other=2 Intellect}}
= Notes =
* The chance of each adventure, combat or non-combat, is equal (1/5).

Latest revision as of 14:49, 7 August 2013

Trainers' Lodge
Location: Camp Training Camp
Combat %: 80 ± 1.3%
Foe XP range: 149-155
ID: 66

You must have at least 70 Intellect to patrol here. If you do not, you will instead receive the message:

A trainer blocks your path before you can get close. "Our trainees have to be strong and fast, but if you're going to make trainer material you also have to be crafty. That dopey look on your face says you're not nearly smart enough to enjoy this company."
You must have 70 intellect to patrol here.

Combat Adventures

instructor deductor

Item Drops: portable desk, crop, magnifying glass


Experience Gained: 155




nebbish instructor

Item Drops: instructor's whistle, training suit


Experience Gained: 153




Screamin' Jay

Item Drops: swanky hat, throat lozenges, megaphone


Experience Gained: 151




standard instructor

Item Drops: throat lozenges, swanky hat, crop, Eskrima book


Experience Gained: 149




Noncombat Adventures

There's Something Wrong with This Adventure


  • Other: 2 Intellect


Notes

  • The chance of each adventure, combat or non-combat, is equal (1/5).