Evil rainbow: Difference between revisions
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|item1=evil rainbow shard|image1=evilrainbowshard.gif|drop1=100 | |item1=evil rainbow shard|image1=evilrainbowshard.gif|drop1=100 | ||
|letters=E or R | |letters=E or R | ||
|newres= | |newres={{res|fire|50}}<br>{{res|ice|50}}<br>{{res|electric|50}}<br>{{res|acid|50}}<br>{{res|sonic|50}}<br>{{res|psychic|50}} | ||
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Revision as of 23:10, 7 November 2013
evil rainbow |
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You unilaterally decide your foe needs a slick new look and pull them into a whirlwind costume montage.
And... magnifique!
Now, if there's anything that decades of anti-heroes have taught us it's that dark doesn't necessarily mean evil. This villain is living proof of the corollary: being dressed up like a rainbow doesn't necessarily make you good.
Your opponent attacks ...
Hit messages:
- The rainbow shows you the other seven colors. (psychic) damage
- The rainbow reverses the process of its birth, focusing down into one tiny point... except it's on your face rather than in a raindrop. Now you know how all those ants felt. (fire) damage
- You look for the pot of chips at the end of the rainbow, but it turns out there's a pit of acid instead. (acid) damage
He hits you for X damage.
Critical hit message:
Your opponent has a critical hit! He hits you for X damage.
Miss messages:
- The rainbow shows you the other seven colors, which will actually be really handy next time you need to paint your hideout.
- The rainbow reverses the process of its birth, turning into rain on a sunny day. It's kind of refreshing.
- You look for the pot of chips at the end of the rainbow, but it turns out they discontinued that program with the latest round of budget cuts.
Fumble messages:
Your foe fumbles! He takes X damage.
Victory! You beat up your foe and win the combat!
You gain (8*Level, cap 400) experience.
You got an item: evil rainbow shard (Guaranteed Drop)
Known resistances/weaknesses
50% resistant to fire damage.
50% resistant to ice damage.
50% resistant to electric damage.
50% resistant to acid damage.
50% resistant to sonic damage.
50% resistant to psychic damage.
How to Encounter
- Using Disguise Foe skill on foes whose name starts with E or R.
Notes
- Foes's stats and drops will be replaced by those of the disguised form.
- Using ionic tonic doesn't change the resulting disguise, and the resulting foe keeps the ionic in the name as well as the electrical weakness.
- Foes that can't be replicated also can't be disguised with the exception of:
- Scaling foes;
- Foes from The streets of Somerset;
- footpath footpad and ghost of X;