Template:Modifier: Difference between revisions
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<includeonly>{{#switch:{{lc:{{{1|?}}}}}||?=<i>Unknown Modifier</i>[[Category:Incomplete]] | <includeonly>{{#switch:{{lc:{{{1|?}}}}}||?=<i>Unknown Modifier</i>{{{category|[[Category:Incomplete]]}}} | ||
|meleedamage={{{2}}} Melee damage[[Category:Bonus Melee Damage]] | |meleedamage={{{2}}} Melee damage{{{category|[[Category:Bonus Melee Damage]]}}} | ||
|rangeddamage={{{2}}} Ranged damage[[Category:Bonus Ranged Damage]] | |rangeddamage={{{2}}} Ranged damage{{{category|[[Category:Bonus Ranged Damage]]}}} | ||
|weapondamage={{{2}}} weapon damage (ranged or melee)[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]] | |weapondamage={{{2}}} weapon damage (ranged or melee){{{category|[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]]}}} | ||
|weapondamagep={{{2}}} weapon damage[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]] | |weapondamagep={{{2}}} weapon damage{{{category|[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]]}}} | ||
|spelldamage={{{2}}} spell damage[[Category:Bonus Spell Damage]] | |spelldamage={{{2}}} spell damage{{{category|[[Category:Bonus Spell Damage]]}}} | ||
|spelldamageelement={{{3}}} spell damage on {{{2}}} spells[[Category:Bonus Spell Damage]] | |spelldamageelement={{{3}}} spell damage on {{{2}}} spells{{{category|[[Category:Bonus Spell Damage]]}}} | ||
|elementaldamage={{{3}}} {{{2}}} damage[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|{{{2}}}]] | |elementaldamage={{{3}}} {{{2}}} damage{{{category|[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|{{{2}}}]]}}} | ||
|cool=Cool as Ice[[Category:Cool as Ice]][[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|ice]] | |cool=Cool as Ice{{{category|[[Category:Cool as Ice]][[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|ice]]}}} | ||
|elementalres={{{3}}} {{#switch:{{{2|}}}|elem=resist fire, ice, electric, and acid damage[[Category:Resist Elemental Damage by Type|*]]|all=resistance to all elements[[Category:Resist Elemental Damage by Type|*]]|#default={{{2}}} resistance[[Category:Resist Elemental Damage by Type|{{{2}}}]]}}[[Category:Resist Elemental Damage]] | |elementalres={{{3}}} {{#switch:{{{2|}}}|elem=resist fire, ice, electric, and acid damage{{{category|[[Category:Resist Elemental Damage by Type|*]]}}}|all=resistance to all elements{{{category|[[Category:Resist Elemental Damage by Type|*]]}}}|#default={{{2}}} resistance{{{category|[[Category:Resist Elemental Damage by Type|{{{2}}}]]}}}}}{{{category|[[Category:Resist Elemental Damage]]}}} | ||
|tohit={{{2}}} to hit[[Category:Bonus To Hit]] | |tohit={{{2}}} to hit{{{category|[[Category:Bonus To Hit]]}}} | ||
|hpregen={{{2}}} HP per turn[[Category:HP Regeneration]] | |hpregen={{{2}}} HP per turn{{{category|[[Category:HP Regeneration]]}}} | ||
|hpregenl=Regenerates HP as a function of level (currently {{{2}}} HP per turn).[[Category:HP Regeneration]] | |hpregenl=Regenerates HP as a function of level (currently {{{2}}} HP per turn).{{{category|[[Category:HP Regeneration]]}}} | ||
|ppregen={{{2}}} PP per turn[[Category:PP Regeneration]] | |ppregen={{{2}}} PP per turn{{{category|[[Category:PP Regeneration]]}}} | ||
|ppregenl=Regenerates PP as a function of level (currently {{{2}}} PP per turn).[[Category:PP Regeneration]] | |ppregenl=Regenerates PP as a function of level (currently {{{2}}} PP per turn).{{{category|[[Category:PP Regeneration]]}}} | ||
|absorb={{{2}}} damage absorption[[Category:Damage Absorption]] | |absorb={{{2}}} damage absorption{{{category|[[Category:Damage Absorption]]}}} | ||
|chips={{{2}}} chips[[Category:Chips]] | |chips={{{2}}} chips{{{category|[[Category:Chips]]}}} | ||
|items={{{2}}} item drops[[Category:Item Drops]] | |items={{{2}}} item drops{{{category|[[Category:Item Drops]]}}} | ||
|metaldrop={{{2}}} base metal drops[[Category:Item Drops]] | |metaldrop={{{2}}} base metal drops{{{category|[[Category:Item Drops]]}}} | ||
|metaldropnote=([[titanium]], [[plasteel]], [[cybertronium]], [[tok'l ore|tok'l]]) | |metaldropnote=([[titanium]], [[plasteel]], [[cybertronium]], [[tok'l ore|tok'l]]) | ||
|sugardrop={{{2}}} sugar item drops[[Category:Item Drops]] | |sugardrop={{{2}}} sugar item drops{{{category|[[Category:Item Drops]]}}} | ||
|extraattack={{{2}}} extra ranged attack(s) per turn.[[Category:Extra Attacks]] | |extraattack={{{2}}} extra ranged attack(s) per turn.{{{category|[[Category:Extra Attacks]]}}} | ||
|strength={{{2}}} Strength[[Category:Strength Modifiers]] | |strength={{{2}}} Strength{{{category|[[Category:Strength Modifiers]]}}} | ||
|intellect={{{2}}} Intellect[[Category:Intellect Modifiers]] | |intellect={{{2}}} Intellect{{{category|[[Category:Intellect Modifiers]]}}} | ||
|reflexes={{{2}}} Reflexes[[Category:Reflexes Modifiers]] | |reflexes={{{2}}} Reflexes{{{category|[[Category:Reflexes Modifiers]]}}} | ||
|hp={{{2}}} to maximum HP[[Category:Maximum HP]] | |hp={{{2}}} to maximum HP{{{category|[[Category:Maximum HP]]}}} | ||
|hpp={{{2}}} to your maximum Hit Points[[Category:Maximum HP]] | |hpp={{{2}}} to your maximum Hit Points{{{category|[[Category:Maximum HP]]}}} | ||
|pp={{{2}}} to maximum PP[[Category:Maximum PP]] | |pp={{{2}}} to maximum PP{{{category|[[Category:Maximum PP]]}}} | ||
|ppp={{{2}}} to your maximum Power Points[[Category:Maximum PP]] | |ppp={{{2}}} to your maximum Power Points{{{category|[[Category:Maximum PP]]}}} | ||
|auras={{{2}}} to the duration of auras[[Category:Auras Duration]] | |auras={{{2}}} to the duration of auras{{{category|[[Category:Auras Duration]]}}} | ||
|hpreturned={{{2}}} of weapon damage returned as HP[[Category:HP Returned]] | |hpreturned={{{2}}} of weapon damage returned as HP{{{category|[[Category:HP Returned]]}}} | ||
|ppreturned={{{2}}} of weapon damage returned as PP[[Category:PP Returned]] | |ppreturned={{{2}}} of weapon damage returned as PP{{{category|[[Category:PP Returned]]}}} | ||
|initiative={{{2}}} to initiative[[Category:Initiative Modifiers]] | |initiative={{{2}}} to initiative{{{category|[[Category:Initiative Modifiers]]}}} | ||
|turn={{{2}}} seconds to the duration of each turn***[[Category:Turn Duration]] | |turn={{{2}}} seconds to the duration of each turn***{{{category|[[Category:Turn Duration]]}}} | ||
|turnnote=*** Maximum time benefit of -60 seconds, total, including Heroic Efficiency.[[Category:Turn Duration]] | |turnnote=*** Maximum time benefit of -60 seconds, total, including Heroic Efficiency.{{{category|[[Category:Turn Duration]]}}} | ||
|dodge={{{2}}} dodging ability[[Category:Dodging Ability]] | |dodge={{{2}}} dodging ability{{{category|[[Category:Dodging Ability]]}}} | ||
|xp={{{2}}} XP per turn[[Category:Bonus XP]] | |xp={{{2}}} XP per turn{{{category|[[Category:Bonus XP]]}}} | ||
|underwater={{#ifeq:{{{2|}}}|component|A component of equipment required to breathe under water.|Grants wearer the ability to breathe under water.}}[[Category:Breath Under Water]] | |underwater={{#ifeq:{{{2|}}}|component|A component of equipment required to breathe under water.|Grants wearer the ability to breathe under water.}}{{{category|[[Category:Breath Under Water]]}}} | ||
|jump=Grants wearer the ability for super jumps[[Category:Super Jumping]] | |jump=Grants wearer the ability for super jumps{{{category|[[Category:Super Jumping]]}}} | ||
|fly=Grants wearer the ability to fly[[Category:Flying Ability]] | |fly=Grants wearer the ability to fly{{{category|[[Category:Flying Ability]]}}} | ||
|back=Attacker takes {{{2}}} damage[[Category:Strike-back Damage]] | |back=Attacker takes {{{2}}} damage{{{category|[[Category:Strike-back Damage]]}}} | ||
|backpp=Attacker takes {{{2}}} damage upon successful hit.[[Category:Strike-back Damage]] | |backpp=Attacker takes {{{2}}} damage upon successful hit.{{{category|[[Category:Strike-back Damage]]}}} | ||
|computer=Your software triggers more consistently.[[Category:Computer Interaction]] | |computer=Your software triggers more consistently.{{{category|[[Category:Computer Interaction]]}}} | ||
|computerimp=Your software triggers less consistently.[[Category:Computer Interaction]] | |computerimp=Your software triggers less consistently.{{{category|[[Category:Computer Interaction]]}}} | ||
|noacc=It is possible to wear two of this item.[[Category:No Accessory Limit]] | |noacc=It is possible to wear two of this item.{{{category|[[Category:No Accessory Limit]]}}} | ||
|decrypt=Can be decrypted[[Category:Can Be Decrypted]] | |decrypt=Can be decrypted{{{category|[[Category:Can Be Decrypted]]}}} | ||
|requirescomputer=(Requires Computer)[[Category:Software]] | |requirescomputer=(Requires Computer){{{category|[[Category:Software]]}}} | ||
|fumble={{#ifeq:{{{2|}}}|none|No weapon fumbles, ever.|{{{2}}} chance of weapon fumbles.**}}[[Category:Fumble Chance]] | |fumble={{#ifeq:{{{2|}}}|none|No weapon fumbles, ever.|{{{2}}} chance of weapon fumbles.**}}{{{category|[[Category:Fumble Chance]]}}} | ||
|fumblenote|criticalnote|spellcriticalnote|enemyfumblenote=** Fumble and critical hit values are capped at +/- 20%. | |fumblenote|criticalnote|spellcriticalnote|enemyfumblenote=** Fumble and critical hit values are capped at +/- 20%. | ||
|critical={{{2}}} chance of critical hits.**[[Category:Critical Hits Chance]] | |critical={{{2}}} chance of critical hits.**{{{category|[[Category:Critical Hits Chance]]}}} | ||
|spellcritical={{{2}}} chance of spell critical hits.**[[Category:Spell Critical Chance]] | |spellcritical={{{2}}} chance of spell critical hits.**{{{category|[[Category:Spell Critical Chance]]}}} | ||
|defense={{{2}}} defense[[Category:Defense Modifiers]] | |dcritical=Devastating Criticals{{{category|[[Category:Devastating Criticals]]}}} | ||
|combat=Increased chance of {{{2}}} adventures.*[[Category:Combat Chance]] | |defense={{{2}}} defense{{{category|[[Category:Defense Modifiers]]}}} | ||
|combatnote=* Combat and noncombat chances can only be increased up to a maximum of 20% in either direction.[[Category:Combat Chance]] | |combat=Increased chance of {{{2}}} adventures.*{{{category|[[Category:Combat Chance]]}}} | ||
| | |combatnote=* Combat and noncombat chances can only be increased up to a maximum of 20% in either direction.{{{category|[[Category:Combat Chance]]}}} | ||
|squid=Allows the use of SQUID discs. {{{2}}} effective.[[Category:SQUID Players]] | |companion=Gets you a temporary companion.{{{category|[[Category:Companion Sources]]}}} | ||
|couch=You can find up to five things in this couch every day, each of which can summon a sidekick.[[Category:Couches]] | |squid=Allows the use of SQUID discs. {{{2}}} effective.{{{category|[[Category:SQUID Players]]}}} | ||
|pvp=Approved for use in the PvP arena.[[Category:PvP Items]] | |couch=You can find up to five things in this couch every day, each of which can summon a sidekick.{{{category|[[Category:Couches]]}}} | ||
|invisibility=Grants invisibility (chat effect).[[Category:Invisibility]] | |pvp=Approved for use in the PvP arena.{{{category|[[Category:PvP Items]]}}} | ||
|toughness={{{2}}} foe toughness.[[Category:Foe Toughness]] | |invisibility=Grants invisibility (chat effect).{{{category|[[Category:Invisibility]]}}} | ||
|sidekickeffect={{{2}}} effectiveness from your sidekick.[[Category:Sidekick Effectiveness]] | |toughness={{{2}}} foe toughness.{{{category|[[Category:Foe Toughness]]}}} | ||
|ppcost={{#ifeq:{{{2|}}}|combat|{{{3}}} to the cost of combat skills|Using skills costs {{{3}}} PP}}[[Category:Skill Cost]] | |sidekickeffect={{{2}}} effectiveness from your sidekick.{{{category|[[Category:Sidekick Effectiveness]]}}} | ||
|weakens=Successful hit weakens opponents (by {{{2}}} points).[[Category:Weaken]] | |ppcost={{#ifeq:{{{2|}}}|combat|{{{3}}} to the cost of combat skills|Using skills costs {{{3}}} PP}}{{{category|[[Category:Skill Cost]]}}} | ||
|reputation=Increases the effectiveness of reputation-affecting choices.[[Category:Reputation Effectiveness]] | |weakens=Successful hit weakens opponents (by {{{2}}} points).{{{category|[[Category:Weaken]]}}} | ||
|offense={{{2}}} offense[[Category:Offense Modifiers]] | |reputation=Increases the effectiveness of reputation-affecting choices.{{{category|[[Category:Reputation Effectiveness]]}}} | ||
|selfdamage=Take {{{2}}} damage per round of combat[[Category:Self Damage]]| | |offense={{{2}}} offense{{{category|[[Category:Offense Modifiers]]}}} | ||
|rental=Rental equipment is lost at rollover[[Category:Rental Equipment]] | |selfdamage=Take {{{2}}} damage per round of combat{{{category|[[Category:Self Damage]]}}}| | ||
|soulgazing=Allows soul gazing.[[Category:Soul Gazing]] | |rental=Rental equipment is lost at rollover{{{category|[[Category:Rental Equipment]]}}} | ||
|enemyfumble={{{2}}} chance of enemy fumbles**[[Category:Enemy Fumble Chance]] | |rentaleon=Temporally unstable gear disappears at rollover{{{category|[[Category:Rental Equipment]]}}} | ||
|stun={{{2}}} chance to stun opponents[[Category:Stun Opponents]] | |soulgazing=Allows soul gazing.{{{category|[[Category:Soul Gazing]]}}} | ||
|tame={{{2}}} better taming[[Category:Better Taming]] | |enemyfumble={{{2}}} chance of enemy fumbles**{{{category|[[Category:Enemy Fumble Chance]]}}} | ||
|disastrous=Causes disastrous fumbles.[[Category:Disastrous Fumbles]] | |stun={{{2}}} chance to stun opponents{{{category|[[Category:Stun Opponents]]}}} | ||
|cute=Cute and cuddly![[Category:Cute]] | |tame={{{2}}} better taming{{{category|[[Category:Better Taming]]}}} | ||
|fight=Using this item initiates a fight.[[Category:Fight Initiators]] | |disastrous=Causes disastrous fumbles.{{{category|[[Category:Disastrous Fumbles]]}}} | ||
|rest=Can be used as a resting tool.[[Category:Resting Tools]] | |cute=Cute and cuddly!{{{category|[[Category:Cute]]}}} | ||
|understudy=Gives your sidekick understudy a new skill.[[Category:Understudy Skill Items]] | |fight=Using this item initiates a fight.{{{category|[[Category:Fight Initiators]]}}} | ||
|skill=Grants you a non-permanent skill when used. (Skill can be permed, but is not by default.)[[Category:Skill Items]] | |rest=Can be used as a resting tool.{{{category|[[Category:Resting Tools]]}}} | ||
|avatar=Grants an avatar image when used. (Unlike the empty picture frame, this is a specific image, not an image of your choice.)[[Category:Avatar Items]] | |understudy=Gives your sidekick understudy a {{#if:{{{2|}}}|[[{{{2}}}|new skill]]|new skill}}.{{{category|[[Category:Understudy Skill Items]]}}} | ||
|brute=Gives wearer a slightly brutish appearance.[[Category:Brutish Appearance]] | |skill={{#ifeq:{{{2|}}}|perm|Grants you a {{#if:{{{3|}}}|[[{{{3}}}|permanent skill]]|permanent skill}} when used. (Skill is retained across retcons.)|Grants you a non-permanent skill when used. (Skill can be permed, but is not by default.)}}{{{category|[[Category:Skill Items]]}}} | ||
|urchance={{dictLink|Infinitesimal|Infinitesimally}} increased odds of finding an {{dictLink|ultra-rare}}.[[Category:UR chance]] | |avatar=Grants an avatar image when used. (Unlike the empty picture frame, this is a specific image, not an image of your choice.){{{category|[[Category:Avatar Items]]}}} | ||
|nonseiziumchance=Moderately increased odds of finding nonseizium.[[Category:Nonseizium chance]] | |brute=Gives wearer a slightly brutish appearance.{{{category|[[Category:Brutish Appearance]]}}} | ||
|injuries=Prevents bad injuries[[Category:Prevents Bad Injuries]] | |urchance={{dictLink|Infinitesimal|Infinitesimally}} increased odds of finding an {{dictLink|ultra-rare}}.{{{category|[[Category:UR chance]]}}} | ||
|sidekickperform={{{2}}} levels to sidekick performance. (Does not exceed level cap.)[[Category:Sidekick Performance]] | |nonseiziumchance=Moderately increased odds of finding nonseizium.{{{category|[[Category:Nonseizium chance]]}}} | ||
|elementalrescap={{{2}}} capacity to all resistances[[Category:Resist Elemental Capacity]] | |injuries=Prevents bad injuries{{{category|[[Category:Prevents Bad Injuries]]}}} | ||
|villain=Villains find you {{{2}}} faster[[Category:Villain Encounter modifiers]] | |sidekickperform={{{2}}} levels to sidekick performance. (Does not exceed level cap.){{{category|[[Category:Sidekick Performance]]}}} | ||
|bolster=Bolsters your {{{2}}} when the city is under attack[[Category:Bolster]] | |elementalrescap={{{2}}} capacity to all resistances{{{category|[[Category:Resist Elemental Capacity]]}}} | ||
|freerunnote=* Counts uses of other Free Runaway skills[[Category:Run Away]] | |villain=Villains find you {{{2}}} faster{{{category|[[Category:Villain Encounter modifiers]]}}} | ||
|madness=Madness?[[Category:Madness]] | |bolster=Bolsters your {{{2}}} when the city is under attack{{{category|[[Category:Bolster]]}}} | ||
|wailing=Wailing of Yuggoth (X dB)[[Category:Wailing of Yuggoth]] | |freerunnote=* Counts uses of other Free Runaway skills{{{category|[[Category:Run Away]]}}} | ||
|fortitude=MechaPinata Fortitude (Currently +X to Maximum HP)[[Category:MechaPinata Fortitude]][[Category:Maximum HP]] | |nomicon=Shares a daily counter with other 'nomicon skills{{{category|[[Category:Nomicon]]}}} | ||
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude> | |madness=Madness?{{{category|[[Category:Madness]]}}} | ||
|wailing=Wailing of Yuggoth (X dB){{{category|[[Category:Wailing of Yuggoth]]}}} | |||
|fortitude=MechaPinata Fortitude (Currently +X to Maximum HP){{{category|[[Category:MechaPinata Fortitude]][[Category:Maximum HP]]}}} | |||
|heirloom=Better the longer it's been in the family{{{category|[[Category:Heirloom Derby Reward]]}}} | |||
|hip=Hip with the kids{{{category|[[Category:Hip With The Kids]]}}} | |||
|#default=<i>Unknown Modifier</i>{{{category|[[Category:Incomplete]]}}}}}<br></includeonly><noinclude> | |||
This template is to be used to specify and autocat modifiers. | This template is to be used to specify and autocat modifiers. | ||
It can be used to set to set: | It can be used to set to set: | ||
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|- | |- | ||
| <nowiki>{{modifier|spellcriticalnote}}</nowiki> || <b>** Fumble and critical hit values are capped at +/- 20%.</b> | | <nowiki>{{modifier|spellcriticalnote}}</nowiki> || <b>** Fumble and critical hit values are capped at +/- 20%.</b> | ||
|- | |||
| [[:Category:Devastating Criticals]] || <nowiki>{{modifier|dcritical}}</nowiki> || <b>Devastating Criticals</b> | |||
|- | |- | ||
| [[:Category:Defense Modifiers]] || <nowiki>{{modifier|defense|+5}}</nowiki> || <b>+5 defense</b> | | [[:Category:Defense Modifiers]] || <nowiki>{{modifier|defense|+5}}</nowiki> || <b>+5 defense</b> | ||
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| <nowiki>{{modifier|combatnote}}</nowiki> || <b>* Combat and noncombat chances can only be increased up to a maximum of 20% in either direction.</b> | | <nowiki>{{modifier|combatnote}}</nowiki> || <b>* Combat and noncombat chances can only be increased up to a maximum of 20% in either direction.</b> | ||
|- | |- | ||
| [[:Category: | | [[:Category:Companion Sources]] || <nowiki>{{modifier|companion}}</nowiki> || <b>Gets you a temporary companion.</b> | ||
|- | |- | ||
| [[:Category:SQUID Players]] || <nowiki>{{modifier|squid|110%}}</nowiki> || <b>Allows the use of SQUID discs. 110% effective.</b> | | [[:Category:SQUID Players]] || <nowiki>{{modifier|squid|110%}}</nowiki> || <b>Allows the use of SQUID discs. 110% effective.</b> | ||
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| [[:Category:Self Damage]] || <nowiki>{{modifier|selfdamage|2 fire}}</nowiki> || <b>Take 2 fire damage per round of combat</b> | | [[:Category:Self Damage]] || <nowiki>{{modifier|selfdamage|2 fire}}</nowiki> || <b>Take 2 fire damage per round of combat</b> | ||
|- | |- | ||
| [[:Category:Rental Equipment]] | | rowspan=2 | [[:Category:Rental Equipment]] | ||
| <nowiki>{{modifier|rental}}</nowiki> || <b>Rental equipment is lost at rollover</b> | |||
|- | |||
| <nowiki>{{modifier|rentaleon}}</nowiki> || <b>Temporally unstable gear disappears at rollover</b> | |||
|- | |- | ||
| [[:Category:Soul Gazing]] || <nowiki>{{modifier|soulgazing}}</nowiki> || <b>Allows soul gazing.</b> | | [[:Category:Soul Gazing]] || <nowiki>{{modifier|soulgazing}}</nowiki> || <b>Allows soul gazing.</b> | ||
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| [[:Category:Resting Tools]] || <nowiki>{{modifier|rest}}</nowiki> || <b>Can be used as a resting tool.</b> | | [[:Category:Resting Tools]] || <nowiki>{{modifier|rest}}</nowiki> || <b>Can be used as a resting tool.</b> | ||
|- | |- | ||
| [[:Category:Understudy Skill Items]] | | rowspan=2 | [[:Category:Understudy Skill Items]] | ||
| <nowiki>{{modifier|understudy}}</nowiki> || <b>Gives your sidekick understudy a new skill.</b> | |||
|- | |- | ||
| [[:Category:Skill Items]] | | <nowiki>{{modifier|understudy|Honorable thief}}</nowiki> || <b>Gives your sidekick understudy a [[Honorable thief|new skill]].</b> | ||
|- | |||
| rowspan=3 | [[:Category:Skill Items]] | |||
| <nowiki>{{modifier|skill}}</nowiki> || <b>Grants you a non-permanent skill when used. (Skill can be permed, but is not by default.)</b> | |||
|- | |||
| <nowiki>{{modifier|skill|perm}}</nowiki> || <b>Grants you a permanent skill when used. (Skill is retained across retcons.)</b> | |||
|- | |||
| <nowiki>{{modifier|skill|perm|Detective Memory}}</nowiki> || <b>Grants you a [[Detective Memory|permanent skill]] when used. (Skill is retained across retcons.)</b> | |||
|- | |- | ||
| [[:Category:Avatar Items]] || <nowiki>{{modifier|avatar}}</nowiki> || <b>Grants an avatar image when used. (Unlike the empty picture frame, this is a specific image, not an image of your choice.)</b> | | [[:Category:Avatar Items]] || <nowiki>{{modifier|avatar}}</nowiki> || <b>Grants an avatar image when used. (Unlike the empty picture frame, this is a specific image, not an image of your choice.)</b> | ||
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|- | |- | ||
| [[:Category:Run Away]] || <nowiki>{{modifier|freerunnote}}</nowiki> || <b>* Counts uses of other Free Runaway skills</b> | | [[:Category:Run Away]] || <nowiki>{{modifier|freerunnote}}</nowiki> || <b>* Counts uses of other Free Runaway skills</b> | ||
|- | |||
| [[:Category:Nomicon]] || <nowiki>{{modifier|nomicon}}</nowiki> || <b>Shares a daily counter with other 'nomicon skills</b> | |||
|- | |- | ||
| [[:Category:Madness]] || <nowiki>{{modifier|madness}}</nowiki> || <b>Madness?</b> | | [[:Category:Madness]] || <nowiki>{{modifier|madness}}</nowiki> || <b>Madness?</b> | ||
|- | |- | ||
| [[:Category:Wailing of Yuggoth]] || <nowiki>{{modifier|wailing}}</nowiki> || <b>Wailing of Yuggoth (X dB)</b> | | [[:Category:Wailing of Yuggoth]] || <nowiki>{{modifier|wailing}}</nowiki> || <b>Wailing of Yuggoth (X dB)</b> | ||
|- | |||
| [[:Category:Heirloom Derby Reward]] || <nowiki>{{modifier|heirloom}}</nowiki> || <b>Better the longer it's been in the family</b> | |||
|- | |||
| [[:Category:Hip With The Kids]] || <nowiki>{{modifier|hip}}</nowiki> || <b>Hip with the kids</b> | |||
|} | |} | ||
Latest revision as of 01:53, 5 April 2020
This template is to be used to specify and autocat modifiers.
It can be used to set to set:
Categories | format example | yields |
---|---|---|
Category:Bonus Melee Damage | {{modifier|meleedamage|+3}} | +3 Melee damage |
Category:Bonus Ranged Damage | {{modifier|rangeddamage|+3}} | +3 Ranged damage |
Category:Bonus Melee Damage Category:Bonus Ranged Damage |
{{modifier|weapondamage|+3}} | +3 weapon damage (ranged or melee) |
{{modifier|weapondamagep|+50%}} | +50% weapon damage | |
Category:Bonus Spell Damage | {{modifier|spelldamage|+2}} | +2 spell damage |
{{modifier|spelldamageelement|fire|+20%}} | +20% spell damage on fire spells | |
Category:Bonus Elemental Damage | {{modifier|elementaldamage|electric|+1}} | +1 electric damage |
Category:Bonus Elemental Damage Category:Cool as Ice |
{{modifier|cool}} | Cool as Ice |
Category:Resist Elemental Damage | {{modifier|elementalres|fire|+10%}} | +10% fire resistance |
{{modifier|elementalres|elem|+4%}} | +4% resist fire, ice, electric, and acid damage | |
{{modifier|elementalres|all|-15%}} | -15% resistance to all elements | |
Category:Bonus To Hit | {{modifier|tohit|+5%}} | +5% to hit |
Category:HP Regeneration | {{modifier|hpregen|+3}} | +3 HP per turn |
{{modifier|hpregenl|+X}} | Regenerates HP as a function of level (currently +X HP per turn). | |
Category:PP Regeneration | {{modifier|ppregen|+3}} | +3 PP per turn |
{{modifier|ppregenl|+X}} | Regenerates PP as a function of level (currently +X PP per turn). | |
Category:Damage Absorption | {{modifier|absorb|+2}} | +2 damage absorption |
Category:Chips | {{modifier|chips|+5%}} | +5% chips |
Category:Item Drops | {{modifier|items|+5%}} | +5% item drops |
{{modifier|metaldrop|+50%}} | +50% base metal drops | |
{{modifier|metaldropnote|+5%}} | (titanium, plasteel, cybertronium, tok'l) | |
{{modifier|sugardrop|+20%}} | +20% sugar item drops | |
Category:Strength Modifiers | {{modifier|strength|-1}} | -1 Strength |
Category:Intellect Modifiers | {{modifier|intellect|-1}} | -1 Intellect |
Category:Reflexes Modifiers | {{modifier|reflexes|-1}} | -1 Reflexes |
Category:Maximum HP | {{modifier|hp|-2}} | -2 to maximum HP |
{{modifier|hpp|+10%}} | +10% to your maximum Hit Points | |
Category:Maximum HP Category:MechaPinata Fortitude |
{{modifier|fortitude}} | MechaPinata Fortitude (Currently +X to Maximum HP) |
Category:Maximum PP | {{modifier|pp|+8}} | +8 to maximum PP |
{{modifier|ppp|+20%}} | +20% to your maximum Power Points | |
Category:Auras Duration | {{modifier|auras|+10%}} | +10% to the duration of auras |
Category:HP Returned | {{modifier|hpreturned|+5%}} | +5% of weapon damage returned as HP |
Category:PP Returned | {{modifier|ppreturned|+5%}} | +5% of weapon damage returned as PP |
Category:Initiative Modifiers | {{modifier|initiative|+5}} | +5 to initiative |
Category:Turn Duration | {{modifier|turn|+30}} | +30 seconds to the duration of each turn*** |
{{modifier|turnnote}} | *** Maximum time benefit of -60 seconds, total, including Heroic Efficiency. | |
Category:Dodging Ability | {{modifier|dodge|+10}} | +10 dodging ability |
Category:Breath Under Water | {{modifier|underwater|component}} | A component of equipment required to breathe under water. |
{{modifier|underwater}} | Grants wearer the ability to breathe under water. | |
Category:Super Jumping | {{modifier|jump}} | Grants wearer the ability for super jumps |
Category:Flying Ability | {{modifier|fly}} | Grants wearer the ability to fly |
Category:Strike-back Damage | {{modifier|back|6}} | Attacker takes 6 damage |
{{modifier|backpp|+10% sonic}} | Attacker takes +10% sonic damage upon successful hit. | |
Category:Bonus XP | {{modifier|xp|+2}} | +2 XP per turn |
Category:Computer Interaction | {{modifier|computer}} | Your software triggers more consistently. |
{{modifier|computerimp}} | Your software triggers less consistently. | |
Category:No Accessory Limit | {{modifier|noacc}} | It is possible to wear two of this item. |
Category:Can Be Decrypted | {{modifier|decrypt}} | Can be decrypted |
Category:Software | {{modifier|requirescomputer}} | (Requires Computer) |
Category:Fumble Chance | {{modifier|fumble|none}} | No weapon fumbles, ever. |
{{modifier|fumble|-4%}} | -4% chance of weapon fumbles.** | |
{{modifier|fumblenote}} | ** Fumble and critical hit values are capped at +/- 20%. | |
Category:Critical Hits Chance | {{modifier|critical|+2%}} | +2% chance of critical hits.** |
{{modifier|criticalnote}} | ** Fumble and critical hit values are capped at +/- 20%. | |
Spell Critical Chance | {{modifier|spellcritical|+2%}} | +2% chance of spell critical hits.** |
{{modifier|spellcriticalnote}} | ** Fumble and critical hit values are capped at +/- 20%. | |
Category:Devastating Criticals | {{modifier|dcritical}} | Devastating Criticals |
Category:Defense Modifiers | {{modifier|defense|+5}} | +5 defense |
Category:Combat Chance | {{modifier|combat|noncombat}} | Increased chance of noncombat adventures.* |
{{modifier|combat|combat}} | Increased chance of combat adventures.* | |
{{modifier|combatnote}} | * Combat and noncombat chances can only be increased up to a maximum of 20% in either direction. | |
Category:Companion Sources | {{modifier|companion}} | Gets you a temporary companion. |
Category:SQUID Players | {{modifier|squid|110%}} | Allows the use of SQUID discs. 110% effective. |
Category:Couches | {{modifier|couch}} | You can find up to five things in this couch every day, each of which can summon a sidekick. |
Category:PvP Items | {{modifier|pvp}} | Approved for use in the PvP arena. |
Category:Invisibility | {{modifier|invisibility}} | Grants invisibility (chat effect). |
Category:Extra Attacks | {{modifier|extraattack|+1}} | +1 extra ranged attack(s) per turn. |
Category:Foe Toughness | {{modifier|toughness|+15}} | +15 foe toughness. |
Category:Weaken | {{modifier|weakens|2}} | Successful hit weakens opponents (by 2 points). |
Category:Sidekick Effectiveness | {{modifier|sidekickeffect|+25%}} | +25% effectiveness from your sidekick. |
Category:Skill Cost | {{modifier|ppcost|combat|-1}} | -1 to the cost of combat skills |
{{modifier|ppcost|all|-2}} | Using skills costs -2 PP | |
Category:Reputation Effectiveness | {{modifier|reputation}} | Increases the effectiveness of reputation-affecting choices. |
Category:Offense Modifiers | {{modifier|offense|+10}} | +10 offense |
Category:Self Damage | {{modifier|selfdamage|2 fire}} | Take 2 fire damage per round of combat |
Category:Rental Equipment | {{modifier|rental}} | Rental equipment is lost at rollover |
{{modifier|rentaleon}} | Temporally unstable gear disappears at rollover | |
Category:Soul Gazing | {{modifier|soulgazing}} | Allows soul gazing. |
Category:Enemy Fumble Chance | {{modifier|enemyfumble|+8%}} | +8% chance of enemy fumbles** |
Category:Stun Opponents | {{modifier|stun|1%}} | 1% chance to stun opponents |
Category:Better Taming | {{modifier|tame|+5%}} | +5% better taming |
Category:Disastrous Fumbles | {{modifier|disastrous}} | Causes disastrous fumbles. |
Category:Cute | {{modifier|cute}} | Cute and cuddly! |
Category:Fight Initiators | {{modifier|fight}} | Using this item initiates a fight. |
Category:Resting Tools | {{modifier|rest}} | Can be used as a resting tool. |
Category:Understudy Skill Items | {{modifier|understudy}} | Gives your sidekick understudy a new skill. |
{{modifier|understudy|Honorable thief}} | Gives your sidekick understudy a new skill. | |
Category:Skill Items | {{modifier|skill}} | Grants you a non-permanent skill when used. (Skill can be permed, but is not by default.) |
{{modifier|skill|perm}} | Grants you a permanent skill when used. (Skill is retained across retcons.) | |
{{modifier|skill|perm|Detective Memory}} | Grants you a permanent skill when used. (Skill is retained across retcons.) | |
Category:Avatar Items | {{modifier|avatar}} | Grants an avatar image when used. (Unlike the empty picture frame, this is a specific image, not an image of your choice.) |
Category:Brutish Appearance | {{modifier|brute}} | Gives wearer a slightly brutish appearance. |
Category:UR chance | {{modifier|urchance}} | Infinitesimally increased odds of finding an ultra-rare. |
Category:Nonseizium chance | {{modifier|nonseiziumchance}} | Moderately increased odds of finding nonseizium. |
Category:Prevents Bad Injuries | {{modifier|injuries}} | Prevents bad injuries |
Category:Sidekick Performance | {{modifier|sidekickperform|+5}} | +5 levels to sidekick performance. (Does not exceed level cap.) |
Category:Resist Elemental Capacity | {{modifier|elementalrescap|+5%}} | +5% capacity to all resistances |
Category:Villain Encounter modifiers | {{modifier|villain|+5%}} | Villains find you 5% faster |
Category:Bolster | {{modifier|bolster|Offense}} | Bolsters your Offense when the city is under attack |
Category:Run Away | {{modifier|freerunnote}} | * Counts uses of other Free Runaway skills |
Category:Nomicon | {{modifier|nomicon}} | Shares a daily counter with other 'nomicon skills |
Category:Madness | {{modifier|madness}} | Madness? |
Category:Wailing of Yuggoth | {{modifier|wailing}} | Wailing of Yuggoth (X dB) |
Category:Heirloom Derby Reward | {{modifier|heirloom}} | Better the longer it's been in the family |
Category:Hip With The Kids | {{modifier|hip}} | Hip with the kids |
The following seem to be singleton modifiers so they have no category and cannot be autocat:
- Grants wearer a healthy skepticism
- Grants wearer protection from noxious gases
- Wearer occasionally gains extra stat points.
- Increases all stats by X level(s)
- X damage to melons
- Can discharge elemental attacks after charging for a couple of turns.
- Provides a veritable rainbow of beneficial results in combat.
- Can perform up to 5 airstrike attacks per day.
- Refreshingly climate-controlled cabin.
- You do know Jack. Specifically, Jack's physiology.
- Allows you to use a battle cry at the beginning of combat. (Editable through account settings.)
- Provides personalized flair (see account settings).
- Allows your sidekick to sometimes perform a vicious judo chop in fights.
- Sidekicks occasionally provide refreshment.
- Causes disastrous fumbles.
- X damage to giants
- X defense against windmills
- Provides several special attacks in combat.
- Occasionally causes foes to drop restoratives.
- You can leave your fiery mark on opponents if they fumble
- Chance of stunning opponents if you win initiative
- Unsurprisingly, the benefit of a marium detector is that it detects marium.
- X damage against rabbits
- Foes never have critical hits.
- No critical hits, ever.
- +X damage against wicked stepmothers
- Also inaudible, untasteable, and unsmellable
- Cracks Nuts
- Chance of flurries
- Your Elemental spells sometimes conjure water
- Your Naturalist combat skills sometimes stun opponents
- Your Gadgeteer combat abilities grant bonus Ranged Attacks
- Your Psion spells steal HP
- Deals electric damage as it bounces
- 10% of weapon electric damage returned as PP
- Doubles chance of stun using Groundquake
- Madness!?
For now PvP modifiers are uncategorized. If the need arises this will be coded in the future. This include:
- X PvP starting points
- X PvP offense
- X PvP defense
- X PvP fierce attack
- X PvP standard attack
- X PvP tentative attack
- X PvP block defense
- X PvP parry defense
- X PvP dodge defense
- X extra PvP rank gained per win
- Increased chance of getting a bonus token in a PvP win.
- X seconds to the duration of each PvP duel