Difference between revisions of "Ranged Weapons Summary Table"

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(Creepy Old House items)
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| [[bag of throwing starfish]] || 70 || 6 || 80 || +3 Melee Damage
 
| [[bag of throwing starfish]] || 70 || 6 || 80 || +3 Melee Damage
 
|-
 
|-
| [[baseball]] || 10 || 1 || 5 ||
+
| [[baseball]] || 10 || NA || 5 ||
 
|-
 
|-
 
| [[beanbag cannon]] || 26 || 3 || 20 ||
 
| [[beanbag cannon]] || 26 || 3 || 20 ||
 
|-
 
|-
| [[boomerang]] || 15 || 1 || 7 || +2 Melee Damage
+
| [[boomerang]] || 15 || NA || 7 || +2 Melee Damage
 
|-
 
|-
 
| [[Boomstick]] || 100 || 3 || NA || +5 fire damage<br>+10 sonic damage
 
| [[Boomstick]] || 100 || 3 || NA || +5 fire damage<br>+10 sonic damage
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| [[bow of hazard]] || 45 || 3 || 52 || +4 Fire Damage
 
| [[bow of hazard]] || 45 || 3 || 52 || +4 Fire Damage
 
|-
 
|-
| [[dark arts]] || 25 || 1 || 16 || +2 Ice Damage
+
| [[dark arts]] || 25 || NA || 16 || +2 Ice Damage
 
|-
 
|-
 
| [[dented hubcap]] || 56 || 5 || 60 || +3 sonic damage
 
| [[dented hubcap]] || 56 || 5 || 60 || +3 sonic damage
 
|-
 
|-
 
| [[eponymous nail gun]] || 30 || 2 || 30 ||  
 
| [[eponymous nail gun]] || 30 || 2 || 30 ||  
 +
|-
 +
| [[Furnace of Yeb]] || 720 || 70 || NA || +50% weapon damage<br>+50 fire damage<br>+5 extra attack(s) per turn.
 
|-
 
|-
 
| [[gauze rifle]] || 80 || 9 || 160 || +3 HP per turn<br>+5% to hit
 
| [[gauze rifle]] || 80 || 9 || 160 || +3 HP per turn<br>+5% to hit
 
|-
 
|-
| [[GigaGuy cannon]] || 10 || 0 || NA || +100 offense power (+10/level, max: +100).<br>+1 extra attack(s) per turn.<br>Provides several special attacks in combat.<br>Occasionally causes foes to drop restoratives.
+
| [[GigaGuy cannon]] || 10 || NA || NA || +100 offense power (+10/level, max: +100).<br>+1 extra attack(s) per turn.<br>Provides several special attacks in combat.<br>Occasionally causes foes to drop restoratives.
 
|-
 
|-
 
| [[ion beamer]] || 90 || 8 || 599 || +10 fire damage<br>+10 to hit
 
| [[ion beamer]] || 90 || 8 || 599 || +10 fire damage<br>+10 to hit
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| [[longbow of the law]] || 72 || 6 || 78 || +5% chips
 
| [[longbow of the law]] || 72 || 6 || 78 || +5% chips
 
|-
 
|-
| [[metal-rimmed frisbee]] || 20 || 1 || 10 ||  
+
| [[metal-rimmed frisbee]] || 20 || NA || 10 ||  
 
|-
 
|-
 
| [[military sidearm]] || 78 || 7 || 95 || +4 sonic damage
 
| [[military sidearm]] || 78 || 7 || 95 || +4 sonic damage
 
|-
 
|-
| [[moonbow]] || 21 || 1 || 16 || +5 to Initiative
+
| [[moonbow]] || 21 || NA || 16 || +5 to Initiative
 +
|-
 +
| [[N'Gah-Kthun's Lancer]] || 500 || 55 || NA || +3 extra attack(s) per turn.<br>+20% to hit<br>+20 fire damage<br>Slightly increased chance of critical hits.
 
|-
 
|-
 
| [[needler]] || 100 || 9 || 150 || +10% to hit
 
| [[needler]] || 100 || 9 || 150 || +10% to hit
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| [[shortbow of the stick]] || 42 || 3 || 52 || +3% item drops
 
| [[shortbow of the stick]] || 42 || 3 || 52 || +3% item drops
 
|-
 
|-
| [[sling]] || 15 || 1 || 8 ||  
+
| [[sling]] || 15 || NA || 8 ||  
 
|-
 
|-
 
| [[stranging device]] || 60 || 7 || 110 || +10 sonic damage<br>Greatly increased chance of weapon fumbles.<br>Causes disastrous fumbles.
 
| [[stranging device]] || 60 || 7 || 110 || +10 sonic damage<br>Greatly increased chance of weapon fumbles.<br>Causes disastrous fumbles.
 
|-
 
|-
| [[straw and thumbtacks]] || 10 || 1 || 10 ||  
+
| [[straw and thumbtacks]] || 10 || NA || 10 ||  
 
|-
 
|-
 
| [[taser]] || 40 || 3 || 35 || +3 Electric Damage
 
| [[taser]] || 40 || 3 || 35 || +3 Electric Damage
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|-
 
|-
 
| [[Thor's bolts]] || 80 || 7 || 105 || +8 Electric Damage
 
| [[Thor's bolts]] || 80 || 7 || 105 || +8 Electric Damage
 +
|-
 +
| [[Trident of Nodens]] || 380 || 40 || NA || +3 extra attack(s) per turn.<br>+5% of weapon damage returned as HP<br>+5% of weapon damage returned as PP<br>Fires varying elemental beams.
 
|-
 
|-
 
| [[U.R.L.]] || 52 || 4 || 55 || +4 Fire Damage
 
| [[U.R.L.]] || 52 || 4 || 55 || +4 Fire Damage

Revision as of 01:19, 17 June 2009

Item Power Level Required Autosell Value Notes
anarchery set 85 7 110 +4 Ranged damage
B.L.T. 125 12 240 Greatly increased chance of critical hits.
bag of marbles 70 6 150 Approved for use in the PvP arena.
+4 PvP tentative attack
-2 PvP fierce attack
bag of throwing starfish 70 6 80 +3 Melee Damage
baseball 10 NA 5
beanbag cannon 26 3 20
boomerang 15 NA 7 +2 Melee Damage
Boomstick 100 3 NA +5 fire damage
+10 sonic damage
bow of hazard 45 3 52 +4 Fire Damage
dark arts 25 NA 16 +2 Ice Damage
dented hubcap 56 5 60 +3 sonic damage
eponymous nail gun 30 2 30
Furnace of Yeb 720 70 NA +50% weapon damage
+50 fire damage
+5 extra attack(s) per turn.
gauze rifle 80 9 160 +3 HP per turn
+5% to hit
GigaGuy cannon 10 NA NA +100 offense power (+10/level, max: +100).
+1 extra attack(s) per turn.
Provides several special attacks in combat.
Occasionally causes foes to drop restoratives.
ion beamer 90 8 599 +10 fire damage
+10 to hit
King's boomerang 40 NA NA +1 extra attack per turn
+3% of weapon damage returned as HP when any of the two items from the set are worn.
+X offense power (+5/level, max: +60) when the full set is worn.
laser cannon 75 6 90 +4 Fire Damage
laser pistol 58 4 62 +2 Fire Damage
longbow of the law 72 6 78 +5% chips
metal-rimmed frisbee 20 NA 10
military sidearm 78 7 95 +4 sonic damage
moonbow 21 NA 16 +5 to Initiative
N'Gah-Kthun's Lancer 500 55 NA +3 extra attack(s) per turn.
+20% to hit
+20 fire damage
Slightly increased chance of critical hits.
needler 100 9 150 +10% to hit
Pachelbel's cannon 85 7 120 +5 sonic damage
pingerang 35 2 30
prabble crossbow 94 8 130
pronged javelin 60 5 65
rail gun 140 12 260 +10 fire damage
+10 sonic damage
rubber yo-yo 4 2 100 Approved for use in the PvP arena.
+2 PvP tentative attack
shooting stars 115 10 180 +10 Fire Damage
shortbow of the stick 42 3 52 +3% item drops
sling 15 NA 8
stranging device 60 7 110 +10 sonic damage
Greatly increased chance of weapon fumbles.
Causes disastrous fumbles.
straw and thumbtacks 10 NA 10
taser 40 3 35 +3 Electric Damage
TaserMax 70 6 82 +4 electric damage
Thor's bolts 80 7 105 +8 Electric Damage
Trident of Nodens 380 40 NA +3 extra attack(s) per turn.
+5% of weapon damage returned as HP
+5% of weapon damage returned as PP
Fires varying elemental beams.
U.R.L. 52 4 55 +4 Fire Damage
xentrium crossbow 150 14 308 +10% to initiative
+10 to hit
your little friend 65 5 75 +6 Ranged Damage
zapper 55 4 57 +5 Electric Damage



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