Metalmorph: Difference between revisions
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== Metalmorph == | {{skill | ||
|skillid=10 | |||
|name=Metalmorph | |||
|class=Elemental | |||
|level=11 | |||
|desc=You can control the bloodflow and materials within your own body, maneuvering them to heal a significant portion of your wounds very quickly. | |||
|type=Noncombat Skill | |||
|effect=Heals almost all wounds | |||
|ppcost=20}} | |||
You can use your powers of metal morphing to upgrade any of the following metals. Each unit requires 20 PP to upgrade. | You can use your powers of metal morphing to upgrade any of the following metals. Each unit requires 20 PP to upgrade. | ||
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Noncombat skill | Noncombat skill | ||
Cost: 20 PP | Cost: 20 PP | ||
== When Used == | == When Used == | ||
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Changes [[titanium plating]] into [[cryonite]]. | Changes [[titanium plating]] into [[cryonite]]. | ||
Changes [[plasteel plating]] into [[cavorite]]. | Changes [[plasteel plating]] into [[cavorite]]. | ||
==Notes== | |||
* As of 22 June 2009, only [[titanium plating|titanium]] & [[plasteel plating|plasteel]] have been confirmed to be 'morphable. | |||
* This skill cannot be applied to [[infernium slab|infernium]] or [[cybertronium]]. |
Revision as of 05:49, 22 June 2009
Go to Elemental Skills (level 11 skill, trained at the Training Room)
Metalmorph
You can control the bloodflow and materials within your own body, maneuvering them to heal a significant portion of your wounds very quickly.
Heals almost all wounds
Cost: 20 PP
You can use your powers of metal morphing to upgrade any of the following metals. Each unit requires 20 PP to upgrade.
Noncombat skill Cost: 20 PP
When Used
You got an item ______
Changes titanium plating into cryonite. Changes plasteel plating into cavorite.
Notes
- As of 22 June 2009, only titanium & plasteel have been confirmed to be 'morphable.
- This skill cannot be applied to infernium or cybertronium.