Full-body Suits Summary Table: Difference between revisions
		
		
		
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| | [[Abyssinian exosuit]] || 170 || 16 || 265 || +20% Intellect<br>+20% resist fire, ice, electric, and acid damage | | [[Abyssinian exosuit]] || 170 || 16 || 265 || +20% Intellect<br>+20% resist fire, ice, electric, and acid damage | ||
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| | [[bed-sheet with holes]] || 10 || NA || 10 || +10 psychic damage | |||
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| | [[black jumpsuit]] || 60 || 4 || 300 || Approved for use in the PvP arena.<br>+3 PvP starting points<br>+3 PvP offense<br>+3 PvP defense | | [[black jumpsuit]] || 60 || 4 || 300 || Approved for use in the PvP arena.<br>+3 PvP starting points<br>+3 PvP offense<br>+3 PvP defense | ||
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| | [[camouflage dungarees]] || 80 || 7 || 120 || | | [[camouflage dungarees]] || 80 || 7 || 120 || | ||
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| | [[cat suit]] || 10 || NA || 10 || +5 to initiative | |||
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| | [[creepy robe]] || 10 || NA || 10 || +1 psychic damage | |||
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| | [[denim overalls]] || 10 || NA || 10 || | | [[denim overalls]] || 10 || NA || 10 || | ||
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| | [[pseudo-chitin armor]] || 90 || 8 || 50 || +5% acid damage resistance<br>+5 damage absorption<br>Attacker takes 3 damage | | [[pseudo-chitin armor]] || 90 || 8 || 50 || +5% acid damage resistance<br>+5 damage absorption<br>Attacker takes 3 damage | ||
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| | [[red cape and skirt combo]] || 10 || NA || 10 || +2% ice resistance | |||
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| | [[Robe of 'Umr At-Tawil]] || 666 || 50 || NA || Limited immortality 3 times/day.<br>-10 seconds to the duration of each turn<br>+10% Strength<br>+10% Intellect<br>+10% Reflexes | | [[Robe of 'Umr At-Tawil]] || 666 || 50 || NA || Limited immortality 3 times/day.<br>-10 seconds to the duration of each turn<br>+10% Strength<br>+10% Intellect<br>+10% Reflexes | ||
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| | [[Robe of Summanus]] || 400 || 40 || NA || Increased chance of noncombat adventures.<br>+6% chance of critical hits.<br>+10% resist fire, ice, electric, and acid damage<br>Increases the effectiveness of reputation-affecting choices. | | [[Robe of Summanus]] || 400 || 40 || NA || Increased chance of noncombat adventures.<br>+6% chance of critical hits.<br>+10% resist fire, ice, electric, and acid damage<br>Increases the effectiveness of reputation-affecting choices. | ||
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| | [[roll of gauze]] || 10 || NA || 10 || +1% ice resistance | |||
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| | [[smart suit]] || 130 || 12 || 260 || +10% Strength<br>+10% Reflexes<br>+20% resist fire, ice, electrical, and acid damage | | [[smart suit]] || 130 || 12 || 260 || +10% Strength<br>+10% Reflexes<br>+20% resist fire, ice, electrical, and acid damage | ||
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| | [[suspicious trench coat]] || 92 || 9 || 161 || +4 psychic damage | | [[suspicious trench coat]] || 92 || 9 || 161 || +4 psychic damage | ||
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| | [[vampire costume]] || 10 || NA || 10 || +1 Strength | |||
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| | [[VHF-1 Exosuit]] || 90 || NA || NA || +15 Strength<br />+20 defense<br />-10 seconds to the duration of each turn | | [[VHF-1 Exosuit]] || 90 || NA || NA || +15 Strength<br />+20 defense<br />-10 seconds to the duration of each turn | ||
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| | [[white jumpsuit]] || 40 || 2 || 100 || Approved for use in the PvP arena.<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense | | [[white jumpsuit]] || 40 || 2 || 100 || Approved for use in the PvP arena.<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense | ||
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| | [[witch's dress]] || 10 || NA || 10 || +5 to maximum PP | |||
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| |} | |} | ||
Revision as of 22:48, 31 October 2009
| Item | Power | Level Required | Autosell Value | Notes | 
|---|---|---|---|---|
| Abyssinian exosuit | 170 | 16 | 265 | +20% Intellect +20% resist fire, ice, electric, and acid damage | 
| bed-sheet with holes | 10 | NA | 10 | +10 psychic damage | 
| black jumpsuit | 60 | 4 | 300 | Approved for use in the PvP arena. +3 PvP starting points +3 PvP offense +3 PvP defense | 
| camouflage dungarees | 80 | 7 | 120 | |
| cat suit | 10 | NA | 10 | +5 to initiative | 
| creepy robe | 10 | NA | 10 | +1 psychic damage | 
| denim overalls | 10 | NA | 10 | |
| digital robes | 35 | NA | 25 | +8 to Maximum PP | 
| dyed pajamas | 5 | NA | NA | |
| foxy caped suit | 80 | NA | NA | Grants wearer the ability for super jumps +5% Reflexes +10% to hit -10 seconds to the duration of each turn Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero. | 
| lab suit | 110 | 10 | 175 | +10% psychic damage resistance | 
| orange jumpsuit | 50 | 3 | 200 | Approved for use in the PvP arena. +2 PvP starting points +2 PvP offense +2 PvP defense | 
| polyester suit | 50 | 4 | 50 | -10% Fire Resistance | 
| pseudo-chitin armor | 90 | 8 | 50 | +5% acid damage resistance +5 damage absorption Attacker takes 3 damage | 
| red cape and skirt combo | 10 | NA | 10 | +2% ice resistance | 
| Robe of 'Umr At-Tawil | 666 | 50 | NA | Limited immortality 3 times/day. -10 seconds to the duration of each turn +10% Strength +10% Intellect +10% Reflexes | 
| Robe of Summanus | 400 | 40 | NA | Increased chance of noncombat adventures. +6% chance of critical hits. +10% resist fire, ice, electric, and acid damage Increases the effectiveness of reputation-affecting choices. | 
| roll of gauze | 10 | NA | 10 | +1% ice resistance | 
| smart suit | 130 | 12 | 260 | +10% Strength +10% Reflexes +20% resist fire, ice, electrical, and acid damage | 
| sun dress | 150 | 14 | 265 | +10 electric damage 5% chance to stun opponents +4 PP per turn +5% item drops | 
| suspicious trench coat | 92 | 9 | 161 | +4 psychic damage | 
| vampire costume | 10 | NA | 10 | +1 Strength | 
| VHF-1 Exosuit | 90 | NA | NA | +15 Strength +20 defense -10 seconds to the duration of each turn | 
| white jumpsuit | 40 | 2 | 100 | Approved for use in the PvP arena. +1 PvP starting points +1 PvP offense +1 PvP defense | 
| witch's dress | 10 | NA | 10 | +5 to maximum PP | 
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