Difference between revisions of "Markov chain"
From Twilight Heroes Wiki
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|autosell=175 | |autosell=175 | ||
|ench=Deals variable elemental damage | |ench=Deals variable elemental damage | ||
+ | |uses=After each combat round you see one of the following messages: | ||
+ | |||
+ | *The heat from your smoking chain deals {{col|fire|15-26 damage}}. Hey! What did I tell you about chain smoking? | ||
+ | *Your opponent seems chilled by that hit, taking {{col|ice|15-26 damage}}. Maybe this is one of those fancy snow chains. | ||
+ | *Your opponent gets a {{col|electric|15-26 damage}} shock from your chain lightning. Then it jumps to their ally (offscreen), dealing them 11d6. | ||
+ | *You rattle your chain. It comes out more "thunderous" than "spooky", dealing your opponent {{col|sonic|15-26 damage}}. | ||
+ | *Your chain forgets what it is for a second, turning into acid. Thankfully, most of it gets on your opponent, dealing {{col|acid|15-26 damage}}. | ||
+ | *You explain the Markov property to your opponent. They forget it right away, along with {{col|psychic|15-26 damage}} of other stuff. At least they get it now. | ||
+ | |||
|obtain=Using [[Metalmorph]] with [[chain links]] | |obtain=Using [[Metalmorph]] with [[chain links]] | ||
}} | }} | ||
+ | [[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|*]] |
Revision as of 11:36, 3 June 2012
Markov chain
Plural: Markov chains
This chain does... something. I suppose you could spend hours and hours trying to figure out what, but I never liked those kinds of problems. Let's just say it does stuff.
Melee weapon (Whips and flexible)
Power: 100
Level Required: 10
Autosell value: 175
Deals variable elemental damage
How Obtained
Using Metalmorph with chain links
After each combat round you see one of the following messages:
- The heat from your smoking chain deals 15-26 damage. Hey! What did I tell you about chain smoking?
- Your opponent seems chilled by that hit, taking 15-26 damage. Maybe this is one of those fancy snow chains.
- Your opponent gets a 15-26 damage shock from your chain lightning. Then it jumps to their ally (offscreen), dealing them 11d6.
- You rattle your chain. It comes out more "thunderous" than "spooky", dealing your opponent 15-26 damage.
- Your chain forgets what it is for a second, turning into acid. Thankfully, most of it gets on your opponent, dealing 15-26 damage.
- You explain the Markov property to your opponent. They forget it right away, along with 15-26 damage of other stuff. At least they get it now.