Boomerang: Difference between revisions
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|autosell=7 | |autosell=7 | ||
|weldable=yes | |weldable=yes | ||
|ench=+ | |ench=+1 extra attack per turn.}} | ||
==How Obtained== | ==How Obtained== | ||
Line 17: | Line 17: | ||
==Uses== | ==Uses== | ||
*Can be [[Combination Items#Welding|welded]] with [[titanium plating]] to get a [[pingerang]]. | *Can be [[Combination Items#Welding|welded]] with [[titanium plating]] to get a [[pingerang]]. | ||
==Notes== | |||
At some point, probably around the melee/ranged split, this item lost "+2 Melee damage".<BR> | |||
On September 1st, 2008, this gained its current enchantment. |
Revision as of 05:57, 1 September 2008
boomerang
Plural: Unknown
This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate.
Ranged weapon (Unknown)
Power: 15
Autosell value: 7
{{#vardefine:consumable|no}}{{#vardefine:consumable|{{#var:consumable}}}}Can be welded
+1 extra attack per turn.
How Obtained
Unknown
How Obtained
Uses
- Can be welded with titanium plating to get a pingerang.
Notes
At some point, probably around the melee/ranged split, this item lost "+2 Melee damage".
On September 1st, 2008, this gained its current enchantment.