Difference between revisions of "Boots Summary Table"
From Twilight Heroes Wiki
(poly stilettos) |
(chip loafers, boogaloo boots) |
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| [[biker boots]] || 3 || 2 || 20 || | | [[biker boots]] || 3 || 2 || 20 || | ||
+ | |- | ||
+ | | [[boogaloo boots]] || 15 || 14 || 105 || +3 electric damage<br>+10% Reflexes<br>+10 dodging ability | ||
|- | |- | ||
| [[boots of the cold feet]] || 6 || 5 || 40 || +3 ice damage | | [[boots of the cold feet]] || 6 || 5 || 40 || +3 ice damage | ||
+ | |- | ||
+ | | [[chip loafers]] || 11 || 10 || 25 || +3% chips | ||
|- | |- | ||
| [[cleats]] || 1 || NA || 10 || +2 Reflexes | | [[cleats]] || 1 || NA || 10 || +2 Reflexes |
Revision as of 03:48, 7 July 2009
Item | Power | Level Required | Autosell Value | Notes |
---|---|---|---|---|
army boots | 2 | NA | 10 | |
biker boots | 3 | 2 | 20 | |
boogaloo boots | 15 | 14 | 105 | +3 electric damage +10% Reflexes +10 dodging ability |
boots of the cold feet | 6 | 5 | 40 | +3 ice damage |
chip loafers | 11 | 10 | 25 | +3% chips |
cleats | 1 | NA | 10 | +2 Reflexes |
cross trainers | 1 | NA | 20 | |
fins | 2 | NA | NA | -20% to Initiative |
high-jump boots | 6 | 6 | 80 | Grants wearer the ability for super jumps. |
Hike boots | 5 | 3 | 25 | |
Hobbes' nail boots | 5 | NA | NA | +5 Melee damage Occasionally grants a bonus tiger pounce attack if you win initiative. +5% item drops Increased chance of combat adventures. |
jack boots | 8 | 7 | 100 | +8 Melee damage |
low-jump boots | 10 | 9 | 138 | +1 Damage Absorption -33% Reflexes |
poly stilettos | 14 | 13 | 125 | +5% Reflexes +8 Weapon damage (ranged or melee) |
red shoes | 5 | 2 | 150 | Approved for use in the PvP arena. -15 seconds to the duration of each PvP duel |
Roderick's Boots | 10 | NA | NA | +5 Reflexes +10% chips Grants wearer the ability for super jumps Provides +10% Reflexes if worn in conjunction with Roderick's Gloves. |
roller blades | 4 | 5 | 72 | +3 Melee damage |
skeptic sandals | 3 | 2 | NA | + 20% Intellect |
sneakers | 1 | NA | 5 | |
sneakiers | 9 | 8 | 120 | Increased chance of non-combat adventures |
sturdy boots | 8 | 7 | 100 | +5 Reflexes |
Treader of the Dust's Sandals | 60 | 55 | NA | +10 PP per turn Increased chance of combat adventures. +10 Weapon damage (ranged or melee) -5 seconds to the duration of each turn |
tritanium treads | 7 | 6 | 25 | +3 defense Slightly decreased chance of weapon fumbles. |
UltraSport socks | 11 | 10 | 125 | +10 to maximum PP +10% Reflexes |
water moccasins | 6 | 5 | 64 | +2 acid damage |
white boots | 4 | NA | 50 | Approved for use in the PvP arena. +1 PvP starting points +1 PvP offense +1 PvP defense |
xentrium boots | 5 | 7 | 130 | -5 seconds to the duration of each turn |
Equipment Summary Tables |
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Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans |