Difference between revisions of "Calling card"
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:When you produce the calling card, <name> grabs it, works it into a juggling routine, cavorting and saying "shame I can't do anything with this. Non-compete agreement with the minstrel's guild. You understand, I'm sure." | :When you produce the calling card, <name> grabs it, works it into a juggling routine, cavorting and saying "shame I can't do anything with this. Non-compete agreement with the minstrel's guild. You understand, I'm sure." | ||
*Calling cards that bounce off are still consumed. | *Calling cards that bounce off are still consumed. | ||
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+ | [[Category:Villain Encounter modifiers]] |
Latest revision as of 04:05, 28 May 2012
This page contains some non specific data which NEEDS SPADING: Attracts villains in a manner similar to the Minstrel. |
calling card
Plural: calling cards
There's a legend that some soldiers would leave an ace of spades behind as a calling card. This isn't exactly like that, but it's certainly similar. It's a good way to spread the word of your presence and ask that the bad guys come out and play.
Miscellaneous Item
Autosell value: 75
Combat Usable
How Obtained
blank white card | squidopus ink | |
calling card |
When Used in Combat
Upon the first use in combat:
You smirk confidently and flick your calling card at the <foe>. It's kind of like hitting that taunt button in a fighting game.
Additional uses in the same combat:
You flick another calling card at but it bounces right off the first one.
Notes
- If used while the Cosmic jester is your active sidekick you receive an additional message:
- When you produce the calling card, <name> grabs it, works it into a juggling routine, cavorting and saying "shame I can't do anything with this. Non-compete agreement with the minstrel's guild. You understand, I'm sure."
- Calling cards that bounce off are still consumed.