Markov chain: Difference between revisions

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|autosell=175
|autosell=175
|ench=Deals variable elemental damage
|ench=Deals variable elemental damage
|uses=After each combat round you see one of the following messages:
*The heat from your smoking chain deals {{col|fire|15-26 damage}}. Hey! What did I tell you about chain smoking?
*Your opponent seems chilled by that hit, taking {{col|ice|15-26 damage}}. Maybe this is one of those fancy snow chains.
*Your opponent gets a {{col|electric|15-26 damage}} shock from your chain lightning. Then it jumps to their ally (offscreen), dealing them 11d6.
*You rattle your chain. It comes out more "thunderous" than "spooky", dealing your opponent {{col|sonic|15-26 damage}}.
*Your chain forgets what it is for a second, turning into acid. Thankfully, most of it gets on your opponent, dealing {{col|acid|15-26 damage}}.
*You explain the Markov property to your opponent. They forget it right away, along with {{col|psychic|15-26 damage}} of other stuff. At least they get it now.
|obtain=Using [[Metalmorph]] with [[chain links]]
|obtain=Using [[Metalmorph]] with [[chain links]]
}}
}}
[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|*]]

Revision as of 19:36, 3 June 2012

Item Number: 1848
Description ID: 83127164
(view in-game)

Markov chain
Plural: Markov chains
This chain does... something. I suppose you could spend hours and hours trying to figure out what, but I never liked those kinds of problems. Let's just say it does stuff.

Melee weapon (Whips and flexible)
Power: 100
Level Required: 10
Autosell value: 175
{{#vardefine:consumable|no}}{{#vardefine:consumable|{{#var:consumable}}}}
Deals variable elemental damage



How Obtained


Using Metalmorph with chain links

Other Uses


After each combat round you see one of the following messages:

  • The heat from your smoking chain deals 15-26 damage. Hey! What did I tell you about chain smoking?
  • Your opponent seems chilled by that hit, taking 15-26 damage. Maybe this is one of those fancy snow chains.
  • Your opponent gets a 15-26 damage shock from your chain lightning. Then it jumps to their ally (offscreen), dealing them 11d6.
  • You rattle your chain. It comes out more "thunderous" than "spooky", dealing your opponent 15-26 damage.
  • Your chain forgets what it is for a second, turning into acid. Thankfully, most of it gets on your opponent, dealing 15-26 damage.
  • You explain the Markov property to your opponent. They forget it right away, along with 15-26 damage of other stuff. At least they get it now.